Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
Not sure if the Dev Team done this intentionally or accidentally, but there is definitely something wrong with the Damage Models and Difficulty settings.

With Season 2's patach, things have changed. Elite Difficulty mobs are seriously imbalanced, to the point some missions are impossible to accomplish. (That and no mobs drop anything good). Borg ships now able to recharge their tractor beam twice as fast or use shield neutralizer every couple of seconds, catching you during cooldowns.

But the one that bothers me the most is the damage models are different for ships as well. Before Season 2, hulls could actually take a pounding, but now they are as if paper thin and if your shield sare down, your either going to die immediately or end up with severe damage.

So obviously the models have been tweeked to where hull HPs mean nothing. And hope Cryptic fixes this, else this MMO has turned into a FPS.

Asteroid's anyone?

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 09:57 AM.