Lt. Commander
Join Date: Dec 2007
Posts: 120
# 501
08-20-2010, 03:15 AM
UPDATE:

I've assembled "The Big One": linky

As well as priming 2 Marines: linky

Apologies on their poor quality. I took them on my 3.2 MP camera phone.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 502
08-20-2010, 03:55 AM
not bad, I assume you're gonna clean up the Dread and remove the mold lines and such? Also, I am unsure of how they're done these days, but have you glued the dreads arms on? Or you keeping them so you can swap them about depending on the situation?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 503
08-20-2010, 04:03 AM
Quote:
Originally Posted by momiji View Post
not bad, I assume you're gonna clean up the Dread and remove the mold lines and such? Also, I am unsure of how they're done these days, but have you glued the dreads arms on? Or you keeping them so you can swap them about depending on the situation?
I haven't glued the arms on. Not necessarily for swapping, but for painting.

And I haven't glued on the marines guns for precisely the same reason - painting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 504
08-20-2010, 04:05 AM
well, if the dread's guns don't have to be glued, don't glue it, I make a point of not gluing multi-option weapons on all my vehicles, so I can have the option to swap out weapons depending on the environment and mission.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 505
08-20-2010, 05:09 AM
Quote:
Originally Posted by SaintHazard View Post
Have you ever considered running your 1st Company using the Dark Angels 'dex, with Deathwing rules?

Or do you use Logan and the "Wolf Wing" build from the Space Wolves 'dex for them?
I've never fielded them as an army, to be honest. Hadn't really planned on it, either. I guess I could try some Loganwing at some point for fun, though.


Quote:
Originally Posted by momiji View Post
well, if the dread's guns don't have to be glued, don't glue it, I make a point of not gluing multi-option weapons on all my vehicles, so I can have the option to swap out weapons depending on the environment and mission.
The AoBR dread's arms aren't really compatible with the regular models, but you don't need to glue them on to keep them on, at least.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 506
08-20-2010, 08:29 AM
Or you could make an Angry Marines army. Those guys are pretty awesome.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 507
08-20-2010, 11:36 AM
Quote:
Originally Posted by Allerka View Post
I've never fielded them as an army, to be honest. Hadn't really planned on it, either. I guess I could try some Loganwing at some point for fun, though.
I'd recommend running Deathwing rather than Loganwing. I'm working on a 1500 point Deathwing list, and while some upgrades are a little bit wonky in the point costs, you have a bit more freedom with your equipment loadouts.

Quote:
Originally Posted by Allerka View Post
The AoBR dread's arms aren't really compatible with the regular models, but you don't need to glue them on to keep them on, at least.
This. The AoBR dread is fitted totally differently from the regular Dread box. I actually had to make quite a few modifications to my AoBR Dread's body to make regular Dread arms fit.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 508
08-20-2010, 11:51 AM
Actually, now that I think about it, I've been slacking. :p

I know you see at least one of these a week from me, but here are my two most recent lists. First, Deathwing:

1500

Belial 130
LC

Deathwing Terminator Squad 255
2 SB/CF, 2 LC, AC/CF

Deathwing Terminator Squad 250
2 SB/CF, 2 LC, AC/PF

Deathwing Terminator Squad 280
1 SB/CF, 2 SB/PF, AC/PF, Apothecary

Deathwing Terminator Squad 250
1 SB/CF, 3 SB/PF, AC/PF

Venerable Dreadnought 165
Assault Cannon, Heavy Flamer, Extra Armor

Dreadnought 170
TL Lascannon, Missile Launcher, Extra Armor
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 509
08-20-2010, 11:52 AM
Second, my Traitor Guard list, using the IG codex.

1490 Points

Primaris Psyker 70

Veteran Squad 180
3 Plasma Guns
Chimera

Veteran Squad 180
3 Plasma Guns
Chimera

Veteran Squad 180
3 Plasma Guns
Chimera

Psyker Battle Squad 165
5 Additional Psykers
Chimera

Hellhound Squadron 130
1 Bane Wolf
Heavy Flamer

Scout Sentinel Squadron 150
3 Scout Sentinels
Lascannons

Leman Russ Squadron 180
1 Leman Russ Demolisher
Lascannon

Leman Russ Squadron 180
1 Leman Russ Demolisher
Lascannon

Hydra Flak Tank Battery 75
1 Hydra Flak Tank
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 510
08-20-2010, 11:54 AM
Oh, and I almost forgot my 1000 point Eldar Jetbike list:

997 points

Farseer on Jetbike 120
Runes of Warding, Guide

6 Jetbike Guardians 202
Warlock w/ Embolden
2 Shuriken Cannons

6 Jetbike Guardians 202
Warlock w/ Embolden
2 Shuriken Cannons

4 Jetbike Guardians 153
Warlock w/ Destructor
Shuriken Cannon

Fire Prism 160
Holo-field, Spirit Stone

Fire Prism 160
Holo-field, Spirit Stone
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