Lt. Commander
Join Date: Dec 2007
Posts: 120
# 61
08-30-2010, 04:46 PM
P.S. I like this game and have fun with it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 62
08-30-2010, 04:53 PM
Quote:
Originally Posted by Noshmek
It appears as if you want to have status - you want to be able to possess things in game that can only be achieved in one way so that you can prove your superiority over others. I can understand how the C-Store would completely infuriate you if that's what you're after.

Personally, knowing someone spent cash on things that could be obtained in the game makes me laugh. Certainly there is no jealousy on my part, because I know, with a little effort, I'm going to have the same thing without paying a dime. To me, that's achievement enough.

You and I are in total agreement that things in game should be worth something. The difference between us, however, is that I'm not threatened by someone with a credit card. To me, once achieved, those things are worth something - because quite frankly - what they mean to me is all that matters.
As stated in my OP, I do not think people purchasing items through microtransactions has to cease. Nor do i feel threatened in any way that someone opened their wallet to acquire these items.

The point I was trying to make is that other like minded gamers/subscribers would like an MMO which rewards players for time spent ingame as it gives you something to work towards. As it is now the only new items receiving any sort of attention are purchased through microtransactions. Name another cruiser which can use Beam Overload III, or another species that can jump 50 feet in the air. Those were just examples of things I think gamers would love the opportunity to unlock or receive through in game means as rewards for time actually playing. As long as the developers keep heading down this path sooner than later spiffy items and unlocks through microtransactions is all we are going to see, making in game time spent not worth anything.

In my opinion and suggestion towards the devs, I was trying to convey that other MMO gamers, who feel like I do, feel the need for some ingame worth for items or time spent. It provides a goal of sorts which keeps people playing and paying for longer amounts of time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 63
08-30-2010, 04:55 PM
Quote:
Originally Posted by NeoNoir View Post
I'd consider paying $20 for a real expansion, like, say, the addition of a Romulan faction. As long as it has fleshed out PvE, with new Romulan specific sectors, new Romulan ships and races and the like. (But not if the Warbird with cloaking device costs extra.).
I wouldn't pay that. Don't even consider it.

I'd expect it all to come for free as part of what I'm paying the monthly subscription for in the game's natural expansion process as a living MMO. Which is why I am glad that STO has the "Seasons" release structure where new stuff is constantly added at no extra cost and not dressed up as an "expansion" that you need to go and buy.

I had enough of expansions with "The Sims".

Something like STO and the experience should be consistent for every player. I wouldn't want someone else to have an "expansion" I didn't have and get access to extra areas in the game or extra unlocks that I couldn't have. Expansions should be for static games like The Sims, that need a way of adding new content. MMOs already have a way of adding new content.

Sorry, this isn't aimed solely at you - but I've seen multiple people saying they'd pay for an "expansion" and I just had to finally say something against it. You don't want Atari or whoever getting any ideas about more ways of milking money from people!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 64
08-30-2010, 04:56 PM
Quote:
Originally Posted by NeoNoir View Post
It's one ship.

ONE. SHIP.

And it costs half as much as an expansion to WoW, which includes new races and/or classes, new zones, new gear, new quests, new dungeons, new mounts, new abilities, new crafting professions...

I'd consider paying $20 for a real expansion, like, say, the addition of a Romulan faction. As long as it has fleshed out PvE, with new Romulan specific sectors, new Romulan ships and races and the like. (But not if the Warbird with cloaking device costs extra.)

The Excelsior isn't an expansion. It's new gear. Most games put out new gear without charging beyond the subscription fee, and they don't go bankrupt. I know WoW has put in new zones and dungeons and endgame armor sets without charging a dime; so has LotRO. So has most every other MMO out there.

I was just looking at the store for LotRO and the prices there are by far more reasonable than Cryptic's, and that's without charging a monthly subscription fee. And that's even taking into account the fact that I'm ****ed at Turbine for trying to sell me the same game twice.
Hokay. Was just a friendly suggestion

See... I've paid 35 for Total War - Napoleon, and got three weeks from it. DragonAge : Origins? Same price for four weeks. I could go on. STO is currently @15... so even spending another 15 on store points and 10 for a sub gvies me more bang for my buck, timewise and, imo, valuewise. As I said, it's just a way of looking at it.

I hate the idea of the C-Store. Paying for anything (short of a sizeable content-oriented expansion) above and beyond the price of the game AND the monthly subscription makes my teeth itch and cahones contract. But hey... there's nothing we can do about it but try and relax, think objectively, and have fun. And when the fun stops... as it always will... move on.

As a LotRO lifetimer, I empathise. They've already added in-game-advantage items to the store and enabled cash-for-grind-accomplishment... not to mention buyable rep mounts etc. In such terms, STO pales in comparison. But hey. No real point knotting your epiglottis over it
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 65
08-30-2010, 04:58 PM
Quote:
Originally Posted by BlueYak
As stated in my OP, I do not think people purchasing items through microtransactions has to cease. Nor do i feel threatened in any way that someone opened their wallet to acquire these items.

The point I was trying to make is that other like minded gamers/subscribers would like an MMO which rewards players for time spent ingame as it gives you something to work towards. As it is now the only new items receiving any sort of attention are purchased through microtransactions. Name another cruiser which can use Beam Overload III, or another species that can jump 50 feet in the air. Those were just examples of things I think gamers would love the opportunity to unlock or receive through in game means as rewards for time actually playing. As long as the developers keep heading down this path sooner than later spiffy items and unlocks through microtransactions is all we are going to see, making in game time spent not worth anything.

In my opinion and suggestion towards the devs, I was trying to convey that other MMO gamers, who feel like I do, feel the need for some ingame worth for items or time spent. It provides a goal of sorts which keeps people playing and paying for longer amounts of time.
I think the devs already have that vision for the future, it's just that we need to be patient. Things like the Caitian's special traits.

If they add in Caitian bridge officers free in the game, as part of the random ones you can find through levelling up or as rewards, then they implement that "convert Boffs to playable alts" feature they want to add, then bingo, you'd have a way of creating a playable Caitian without buying one from the C-Store.

We just need to keep hoping that is the direction things will go.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 66
08-30-2010, 04:59 PM
Actually, based on beta feedback, the rep mounts were taken out of the LotRO store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 67
08-30-2010, 05:03 PM
Quote:
Originally Posted by NeoNoir View Post
Actually, based on beta feedback, the rep mounts were taken out of the LotRO store.
We'll see how long that lasts. As I understand it, there may be unique-store-only mounts as a result. Whichever.

But I'm sure you get my point. The sheer quantity of pots, virtue-deed-avoidance, virtue-point purchase etc etc, even on day one, makes the playable races/excelsior here a mere sniff of a wisp.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 68
08-30-2010, 05:05 PM
Might just as well add in any player race, level 51, to the C-Store so people wouldnt need to grind up a toon...make is 20,000 CP and call it a day...lazy gamers...

This is shades of SOE and the SWG trading card game....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 69
08-30-2010, 05:12 PM
Quote:
Originally Posted by Nubia
We'll see how long that lasts. As I understand it, there may be unique-store-only mounts as a result. Whichever.

But I'm sure you get my point. The sheer quantity of pots, virtue-deed-avoidance, virtue-point purchase etc etc, even on day one, makes the playable races/excelsior here a mere sniff of a wisp.
Maybe. The pots are concerning because that screws over scholars, but anyway.

The biggest difference between Turbine and Cryptic is that most of the things in Turbine's store are obtainable in-game. And there are ways of earning Turbine points in-game, and beyond that subscribers get a not-insignificant dollop of store points every month.

Personally, I would prefer not to see microtransactions at all, but obviously that's not going to happen. That doesn't mean, however, that we should just shrug and smile and fork over the cash when Cryptic runs its store in the least equitable way possible.

Oh, AND! I'm sure Turbine's store does this too, every MT store seems to, but the whole "buy 1500 Cryptic points for a 1200 Cryptic point item and we'll pocket the change, thank you" paradigm is disgustingly unethical.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 70
08-30-2010, 05:30 PM
Quote:
Originally Posted by NeoNoir View Post
It's one ship.

ONE. SHIP.

And it costs half as much as an expansion to WoW, which includes new races and/or classes, new zones, new gear, new quests, new dungeons, new mounts, new abilities, new crafting professions...

I'd consider paying $20 for a real expansion, like, say, the addition of a Romulan faction. As long as it has fleshed out PvE, with new Romulan specific sectors, new Romulan ships and races and the like. (But not if the Warbird with cloaking device costs extra.)

The Excelsior isn't an expansion. It's new gear. Most games put out new gear without charging beyond the subscription fee, and they don't go bankrupt. I know WoW has put in new zones and dungeons and endgame armor sets without charging an extra dime; so has LotRO. So has most every other MMO out there.

I was just looking at the store for LotRO and the prices there are by far more reasonable than Cryptic's, and that's without charging a monthly subscription fee. And that's even taking into account the fact that I'm ****ed at Turbine for trying to sell me the same game twice.
The price is $15 not $20 and people pay more for stuff that is purely cosmetic. At least the Excelsior has a few interesting features to it.
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