Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Captain Traits.
09-16-2010, 05:39 AM
I know it has been posted many times before but can we PLEASE get some way of changing the traits we chose for our captains? My science captain has Telekenisis because i thought it would be cool. However its pretty terrible because the damage doesnt scale.

Ive already leveled a second engineer to VA because i wanted different traits. I dont want to have to do it again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-16-2010, 06:53 AM
Telekinesis doesn't scale....crap Good thing I jsut started my science officer I guess I can delete and roll up a new one with different traits.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-17-2010, 07:19 AM
I made my main just after open Beta and as such ground combat was still buggy enough (and space combat was so awesome) that i didn't choose any ground traits.

Part of me wouldn't mind being able to spend some C-store points and retrain my traits.
However if we're going to do that we might as well just combine the: Captain rename, respec skillpoints, and tailor into 1 "reroll your captain character" option. Just need to respec Class and Traits and you'd have it



it is good to know about Telekinesis as i was expecting that to be about as awesome as the lethean's Rapture ability.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-17-2010, 09:00 PM
As all bridge officers have 4 traits, what makes them different than captains? I think that Player characters should have 5 since they are a little more special.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:18 AM.