Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2021
09-22-2010, 06:53 PM
Quote:
Originally Posted by Saii View Post
Mid-term requests

* Contact Jeremy Soule to have music that change the experience entirely

* Give meaning to the title Ambassador. At the moment it is a big disappointment to become Ambassador after a long and mindless grind. An Ambassador should end conflicts, give them skills, special missions or abilities that can help in a group... anything but just the title.


Long-term requests

* Make it possible to have interaction with your BO's at your starship. Make them follow, repair stuff, take them out on a date (drink) at the bar on your ship.. in stead of just sitting there.
* Player housing (and not just the inner ship)
* Fleet housing (very important!), so a fleet can have meetings

Generally i would like to add that the focus should be more on intellectual challenges and moral decisions then on shooting and killing. After all this is a MMO about Star Trek, not a John Wayne pew pew movie.
All of the above
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2022
09-23-2010, 12:38 AM
Short term:

-- Please fix the Constitution-class skin option -- it only lets me choose 02.


Mid term:

-- Please add the Type 8 Shuttlecraft to the C-Store -- I don't live anywhere near a Del Taco.
-- I'm still holding on to my rare data samples, hoping they'll be useful for something beyond the accolade.

Long term:

-- I'd love to see more ship-interior interaction.
-- It'd be great if all of sector space had the same visual quality as Orellius Sector Block.
-- More crafting!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2023
09-23-2010, 02:32 AM
Quote:
Originally Posted by Thylbanus
In the mean time, just long on to your web radio via your web browser and play it that way. Then just log in and you will still get your audio. Be sure to turn of the game music, or you will just have a cacophony. Should you find you want to change the station you'll have to Alt/Tab out and change it then go back into the game. Temporary fix, but it works..
Of course i do that already, thanks for the tip though, will be good for others

Quote:
Originally Posted by Thylbanus
I agree 100%, but I had to come to accept that a vast majority of MMO players want 75% violence and 25% talk. Look at the number 2 and 3 quickest MMO failures. Number 2, "Seed" was a social/cerebral game only, no combat or violence and it lasted only 149 days. Then the number 3, "Fury" was a combat only game that was just a PvE/PvP grind and they threw in the towel after 294 days. Morality plays and cerebral pursuits are more in line with the Star Trek Universe, I know that would be more of how Gene would have it, but we have to face facts in that people want some storyline and a lot of action. At least out of their MMNOs. When it comes time that all this can be done for less money then we can have more focused games, but until that time we will just have to deal.
Agreed, yet I feel that software developers will have the ability (if they are any good) to come up with something refreshing and new, even if it is something the majority of the mmo-flock is not familiar with or even happy with. It just takes some guts and imagination. Sure, kids will shout like cry babies that they want more action, but the more adult crowd (who have the money to pay for the game) will prefer a mental challenge over mindless action, or I do assume so. Correct me if i'm wrong.

I am no moral knight, but to see people type: "I want to kill stuff"... I just shake my head to that.

I am for one very tired of all the violence, which is like a disease spreading not only in games, but television as well. Even the cartoons for kids nowadays are filled with violence. And yes, I am very aware this is probably not a discussion that belongs here, but it's still something to stop and think about.

Sex or nudity however, specially in the USA, is still taboo. In contrast to evenings filled with adultery, murders, blood and violence on television is too silly for words.

To stay on topic about MMO's, I think someone has to set an example of how compassion, intelligence, imagination and in general morality can prevail on mindless violence and hatred.
With it's history, there is no better choice to apply the above than Star Trek.

Though, then money comes around the corner and every good intention is dropped, even own fundamental rules are dropped or changed because of money.

I just hope someone has the guts to make a change someday to turn the tide, even on a seemingly small influential base like a mmo, it does have a psychological impact on the people that play it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2024
09-23-2010, 03:25 AM
Well, I'd like to see actual rank for the WOK uniform in addition to the Admiral rank. I know, it's billed as the "Admiral's" uniform but I like the look of that uniform and have my bridge crew decked out in a cutom variant of mine. Just wish I could set their rank.

And while on the subject of uniforms, I'd like to see more variants from TNG. Like the Captain's alt uni with the grey with black shoulder's shirt and command jacket over it. Or the dress uniform.

I too would also like to see some use for the rare mats that take up 10 spaces in my bank, I got the accolade, but I keep saving them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2025 We might be winning
09-23-2010, 10:13 AM
Quote:
Originally Posted by Saii View Post
Agreed, yet I feel that software developers will have the ability (if they are any good) to come up with something refreshing and new, even if it is something the majority of the mmo-flock is not familiar with or even happy with. It just takes some guts and imagination. Sure, kids will shout like cry babies that they want more action, but the more adult crowd (who have the money to pay for the game) will prefer a mental challenge over mindless action, or I do assume so. Correct me if i'm wrong.

I am no moral knight, but to see people type: "I want to kill stuff"... I just shake my head to that.

I am for one very tired of all the violence, which is like a disease spreading not only in games, but television as well. Even the cartoons for kids nowadays are filled with violence. And yes, I am very aware this is probably not a discussion that belongs here, but it's still something to stop and think about.

Sex or nudity however, specially in the USA, is still taboo. In contrast to evenings filled with adultery, murders, blood and violence on television is too silly for words.

To stay on topic about MMO's, I think someone has to set an example of how compassion, intelligence, imagination and in general morality can prevail on mindless violence and hatred.
With it's history, there is no better choice to apply the above than Star Trek.

Though, then money comes around the corner and every good intention is dropped, even own fundamental rules are dropped or changed because of money.

I just hope someone has the guts to make a change someday to turn the tide, even on a seemingly small influential base like a mmo, it does have a psychological impact on the people that play it.
I would argue that violence is not the cause but the symptom. My analogy is that violent games/television/books no more cause violence as bleeding causes cuts. The violence that happens is because the society at large does not handle or know how to handle the violence inherent in all humans. We are what I call a "fast food society" in that we want it hot, fresh, and whenever we want it. That applies to cures and fixes. We don't want to spend more time on any one problem as we want to spend in the drive through lane at a fast food restaurant. So we slap a bandage on it and call it a day and bury it away until the next time it erupts. Look at Japanese television. SO much more violent than that of the U.S. or Europe and they have a much lower incidence of violence. It is how the society handles things. In the U.S., thanks to the "Boomers", we have a society that abhors responsibility and self reliance. It's always a disease, or someone or something else that is the cause of my problems. As long as we can pass the buck onto something inanimate or so large as to not have a single voice to defend itself, we are happy. It's human nature to be violent, each to varying degrees, but I bet I could get Ghandi to punch me given sufficient time and latitude. So as long as we deny our nature and blame others for our faults, we will not address the issue. I have to admit you have a problem before I can fix it. And it's MY problem, it wasn't caused by society, my Mother, my upbringing, my teachers, my whatever. There are no band-aid solutions, no quick fixes that our society so craves.
So that's my non-MMO related rant for the day. Back to more relative news. We might be winning that war. All Points Bulletin (APB), another PvP centric MMO with little or no storyline to speak of, just went belly up on the 16th, making it the new number one fastest failing MMO to date. A whopping 79 days of mayhem. So story might be what will bring people back for more. Maybe the split is looking a little more like 33% story and 67% action. It's heading in the right direction though.
Also with the bi-weekly storylines that are promised they may have a few morality plays within them. Since the missions will always be available, the ambitious schedule would almost have to yield some missions that are more inline with Gene's view than the more popular current one.
And as for the "I wanna kill stuff" people, you have to remember, that adults with money that love this genre are far fewer than kids with parents with money (who just want the little rug rats out of their hair). So you have to expect the immaturity and childish behavior. Fortunately they are easily bored and will move on to another game soon enough. The problem is that there is another one waiting to replace the one leaving, so they will always be there to annoy us. Thank goodness for the ignore button.
I for one have a wait and see attitude, as long as they really don't do something I really find dumb, I'll stick around. I know ultimately I can have a vote in my monthly subscription. If they consistently show progress, I will show my appreciation with a lifetime membership. But as I see it they have one year to impress or cheese me off.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2026
09-23-2010, 01:46 PM
short term

1. i want to enjoy my ships cabins exploring my entire ship and using all kinds of thing like holodeck allows me to watch saved video files from my hard drive on screen in there

2. i want to feel like im really exploring bodly finding new and strange random stuff like im the first to find this species,mineral,plant,energy source idk im not getting paid for creativity

3.dont forget to make the on screen on bridge to be real time i can see other players that are actually going by my ship on screen of bridge

mid term

1. you can choose basic emotes inside the holodeck like maybe a strobe disco ball and choose random scenes like a party scene of people dancing and having fun or a beach scene whiles you walk on the sand.

2. make my crew better by finding there home planets and doing things for them or there peoples for morality points which can be used to go to there home worlds and purchase things they would like for there cabin quarters

3. random people walking about my ship as ensigns with emotes like i hope cook makes a certain meal or wonder if captain will give me time off to go to a planet for there own work or pleasures maybe needing rescue

long term

1. Lots of random hidden stuff to find that no one else has or maybe showing im the first or 2nd to this deposit and its being ran by another player as a mining location. Of all the random generated names why not random named new resources, items , minerals, and people to find

2. maybe find a baby right before it dies as the last of a species and raising it on my ship training or sending it to the academy to return after so long grown and changed btw where are animals what if i wanted to see what a whale would do on a certain planet in its oceans if the tri-corder says it could survive repopulating a planet

3. actually stating a location of a planet i nurtured raised as my own even populated it with my own species of peoples and creatures with trial and error they live peacefully together and its on the map for others to visit or help my planet with resources it may need as i am busy in another quadrant . thank you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2027
09-24-2010, 04:48 AM
Quote:
Originally Posted by Thylbanus
I would argue that violence is not the cause but the symptom. My analogy is that violent games/television/books no more cause violence as bleeding causes cuts. The violence that happens is because the society at large does not handle or know how to handle the violence inherent in all humans. We are what I call a "fast food society" in that we want it hot, fresh, and whenever we want it. That applies to cures and fixes. We don't want to spend more time on any one problem as we want to spend in the drive through lane at a fast food restaurant. So we slap a bandage on it and call it a day and bury it away until the next time it erupts. Look at Japanese television. SO much more violent than that of the U.S. or Europe and they have a much lower incidence of violence. It is how the society handles things. In the U.S., thanks to the "Boomers", we have a society that abhors responsibility and self reliance. It's always a disease, or someone or something else that is the cause of my problems. As long as we can pass the buck onto something inanimate or so large as to not have a single voice to defend itself, we are happy. It's human nature to be violent, each to varying degrees, but I bet I could get Ghandi to punch me given sufficient time and latitude. So as long as we deny our nature and blame others for our faults, we will not address the issue. I have to admit you have a problem before I can fix it. And it's MY problem, it wasn't caused by society, my Mother, my upbringing, my teachers, my whatever. There are no band-aid solutions, no quick fixes that our society so craves.
So that's my non-MMO related rant for the day. Back to more relative news. We might be winning that war. All Points Bulletin (APB), another PvP centric MMO with little or no storyline to speak of, just went belly up on the 16th, making it the new number one fastest failing MMO to date. A whopping 79 days of mayhem. So story might be what will bring people back for more. Maybe the split is looking a little more like 33% story and 67% action. It's heading in the right direction though.
Also with the bi-weekly storylines that are promised they may have a few morality plays within them. Since the missions will always be available, the ambitious schedule would almost have to yield some missions that are more inline with Gene's view than the more popular current one.
And as for the "I wanna kill stuff" people, you have to remember, that adults with money that love this genre are far fewer than kids with parents with money (who just want the little rug rats out of their hair). So you have to expect the immaturity and childish behavior. Fortunately they are easily bored and will move on to another game soon enough. The problem is that there is another one waiting to replace the one leaving, so they will always be there to annoy us. Thank goodness for the ignore button.
I for one have a wait and see attitude, as long as they really don't do something I really find dumb, I'll stick around. I know ultimately I can have a vote in my monthly subscription. It they consistently show progress, I will show my appreciation with a lifetime membership. But as I see it they have one year to impress or cheese me off.
Well written
I did not blame anyone, merely stated that I am personally tired of all the violence in any media. And i do agree about Japan, where it is even more, though they are somewhere at the bottom of crimes per capita.
So, one could make a simple assumption that the (attitude of) society has a greater influence on violence than the media, though it is probably more complex.
Japan however is something very different, where values and honour are deeply rooted. In my field of software development, I can tell from experience that it is evident their attitude is at such degree they deliver near perfect software, where our "western" software is always haunted with bugs.

Anyway, you are right about many things, though one thing i disagree on, and that is that humanity is violent by nature. That would justify parts of the theory of darwin, on which I also disagree (and recent discoveries support my disagreement) And I'm very sure you could not get a buddhist master to become violent.
But again, this is something debatable, and not suited for this thread I guess

Of course it is an utopian wish to have a violence free game, because it will probably not be successful (although maybe farmville is a nice exception ), but until then maybe a good balance, like you pointed out, will be the first step to show that you can have fun without mindlessly killing hordes of virtual enemies.

Namasté,
Saii.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2028
09-24-2010, 01:54 PM
Short Term:

1. Super customizable ships. Allow us to be able to use parts from previous tiers of ships and (if possible) allow us to place the parts anywhere on the ship.

2. A retrain token for racial traits.

3. Cruisers should be granted passive abilities that increase threat generated by a huge margin to allow proper "tanking"

4. More melee weapons

5. Revisit finished missions to acquire the "hidden" accolades.

6. Tweak the bonuses weapons give. i.e. Disruptor debuffs hull only, Tetryon debuffs shields only (same current affect that disruptor do, accept for shields). Anti protons having crit severity against hull

Long Term:

1. Fleets being able to create their own instances for fleet actions.

2. Allow the prime directive to become a more influential role. Currently i feel that it isn't even part of the game

3. A trip to the Continuum would be extremely cool (more missions with Q would be great too)

4. There should be no confrontation; only retaliation in sector space. Not just seek and destroy everything

5. More uses for GPL, holo-emitters should be permanent with a 24 hr cd.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2029
09-25-2010, 06:33 AM
Short-term
- Fix bug in regards to BO's standing on top of the bridge consoles
- Fix bug in regards to the search feature in the exchange
- Fix bug in regards to the color glitch within the character creator


Mid-term
- Add more story driven missions, matter of fact... add MANY MANY more!
- Add more uniform / clothing opitions to the character creator
- Add more space stations with vendors, missions, things to do and etc.


Long-term
- Add smuggling, taking bribes, selling secrets, double agent (with risk of getting caught)
- Add cities to planets (vendors, missions, sociable with other players, more games to play, more "off-duty" things to do)
- Add loooong "Betrayal" mission that would allow you to "change sides"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2030
09-25-2010, 06:50 PM
Quote:
Originally Posted by MadDogMax
Short-term

- Add loooong "Betrayal" mission that would allow you to "change sides"
Hrm, scantily clad Orions running around Spacedock.... works for me!
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