Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
08-19-2010, 12:39 PM
Overall some excellent suggestions! Anyone have any further thoughts on this?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
08-19-2010, 12:57 PM
Quote:
Originally Posted by Grimm11
While I appreciate the creativity of this suggestion, I actually disagree with it for the simple reason that I was actually trying to suggest ways to make a ground mission more "Trek-like", i.e. a Captain giving orders to his subordinate officers. This suggestion feels more like skinriding, which could be a cool power of a new race, but not something I'd want to do as my captain.
Exactly. I know other games do it (Knights of the Old Republic, for one), but I've never understood the idea of having a squad that you can swap between. It's far more realistic to have the one player character, and be able to issue orders to your subordinates - particularly in Star Trek.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
08-22-2010, 02:22 PM
I love the OP's ideas.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
08-22-2010, 04:01 PM
Quote:
Originally Posted by Commander_Shepherd
Exactly. I know other games do it (Knights of the Old Republic, for one), but I've never understood the idea of having a squad that you can swap between. It's far more realistic to have the one player character, and be able to issue orders to your subordinates - particularly in Star Trek.
I agree ... mostly.

The only possible exception might be a scenario where you're playing as your first officer because you had the captain stay behind on the ship. That's not something in the game right now, but if you could play as your officers then that would be a possibility that would get opened up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15 Excellent Idea OP
09-12-2010, 12:58 AM
/signed in the OPs favor!

Personally when I am in my character avatar, I would rather feel like a captian, whereas when I am in my ship I want to be the combination of my crew. I think the idea of skin-swapping is intresting, but it isn't very effective in a MMO simply becuse you don't have the time to casually switch, well maybe if the exception of if you die, but beyond that I feel that we should let the NPCs be NPCS.

And I LOVE the idea of having speech pop up when I give orders, and que up non-combat orders, suprising this thread isn't very far up the list...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
09-12-2010, 01:50 PM
I really like this idea, I love that we have a away team but I wish we can use them more also.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
09-16-2010, 01:30 AM
Quote:
Originally Posted by Reave View Post
I'd like to be able to promote one or two (depending on my rank, one at rear admiral, two at vice admiral) to the rank of captain, assign them command of one of the old lower tier ships I've got laying around, and call them in as backup during a fight every five minutes or so. (All equipment on the ship should virtually downgrade to captain level (mk VIII) while they're in command, so they're not too tough.) They'd have no BOs of their own so they'd be limited to their own BO abilities during the fight, and could no longer be used as regular bridge officers, assigned to consoles on your ship, unless you demote them back (not presently possible).
I am in support of this idea too. It justifys keeping the lower level ships that a player used getting to that rank. Besides, I like the thought of commanding a mini fleet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
10-04-2010, 07:27 AM
As for STO.. i'm depressed looking at the T3 SCi ship.. I should be able to promote the whole bridge and have them do a job for me.. I mean if my ships crew is 750 I should have more then 1 Sub Commander on it..
come on Stahl need we take you to a naval base to see ranks and compliments..

Enterprise - TOS Cruiser
Captain Commanding
Commander XO
Department Heads
Medical Engineering LCDR
Ships Compliment over 400

Helm Ensign
Tactical Lt [on bridge, LT Security running the Red Shirts from the Brig]
Communications Lt
SCi the XO served this Senior Ships role as the "Ent" was a space control and exploration missions ship.

So Staffing would Add Helm for modification to maneuver and AI follow skill
Chief MEdical Officer for Mods on Health of crew /Counter Engine Plasma skills
Have a Command Deck Engineering Specialist to act like a Flight engineer does one large aeroplane.
MAin Engineering officer to be in their Department 60/40
So TAC should be a LCDR on anything over a Destroyer Escort. Security a LT
Put Boarding Parties and Prisoner control capture in the Bailiwick of the Chief of Security.
So Tactical Specialist or Primary Weapons System Officer role would separate or sub-divide the "Worfs"
YAR!
Look at the Chain of Command Chart or Table of Organization for a Ship Past T2 as a major commitment or force projection of its Empire.
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