Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 basic tribbles...
10-27-2010, 03:47 AM
for me something is unbalanced here...
  • yu, dea and hig have all +0.02 health regeneration -> dea should have 0.015, hig 0.02 and yu 0.025
  • dax and val have same abilities, same with har and nie -> whats about healing (+50% +60%) or expose/exploit chance

I really like this little breeding game, give it more variables... some other abilties... (expose/exploit/runspeed/maxhitpoints/knockback/criticalchance/severity/...)

edit: I've tested it, there is only a failure in the tooltip, yu, dea and hig give different health regen values.

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