Lt. Commander
Join Date: Dec 2007
Posts: 120
# 121
10-01-2010, 08:40 PM
Quote:
Originally Posted by commander_ricochet View Post
So sorry..stupid me! I have 50/25 in engine power. And i donīt really notice any difference since putting a combat engine in.
The Combat Engine will have a slight edge at power level 5, but not one that you would obviously notice (1 Impulse Factor or less.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 122
10-03-2010, 09:36 PM
OK where do I get efficient engines from? Can't seem to find them in the exchange.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 123
10-04-2010, 06:54 AM
Quote:
Originally Posted by WelshAvenger
OK where do I get efficient engines from? Can't seem to find them in the exchange.
There's only one Efficient Engine in the whole game.

http://www.stowiki.org/Efficient_Impulse_Engines_Mk_IV:
Quote:
Efficient Impulse Engines Mk IV
This engine has a rare +5 to Weapons, Shields, and Auxiliary. Many players have seen using these engines all the way to Admiral level, due to turn rate and additional power to non-engine power.

Players can acquire this engine only as a reward from the quest Mission: Past Imperfect
The Engine is a rare item that binds on pick-up so you'll never find one on the Exchange.

It's a real shame they don't release a Mk X+ version. Of course then everyone would be using it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 124
10-13-2010, 07:12 AM
Here's a little bump to the front.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 125
10-26-2010, 06:57 AM
WOW

Is this thread a sticky yet?

Amazing work and there is not enough words to thank you for this.

*bow*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 126
10-26-2010, 07:34 AM
great great great job patrician!! power calculator is very useful!!
sticky please
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 127
10-26-2010, 08:04 AM
sorry, but in-game i noticed that auxilary affects your turn rate (engines merely affect your speed, and slightly your defense)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 128
10-26-2010, 06:13 PM
Thanks Tychus_Findley & matcap. I'm happy to be of service.

Quote:
Originally Posted by Trek17
sorry, but in-game i noticed that auxilary affects your turn rate (engines merely affect your speed, and slightly your defense)
Aux used to affect Turn, back when the game first came out. Then, at around Season 1.2 or Season 2 (I forget at the moment), they changed it so Engine Power affects your Turn Rate. But when I saw your post I was in game and I tested to be sure. Here's how I tested:

In System Space (in this case I was in the Kelvani Belt), I pressed U to pull up my ship's status. I then clicked the Movement accordian to view my Turn Rate. I'm flying my BoP right now and performed all tests with the Impulse slider at about 50%. Here were the results:

Attack mode (baseline): Engine Power 36/25, Aux Power 44/25, Turn Rate 36.0.
Full Aux: Engine Power 36/25, Aux 105/100, Turn Rate 36.0
Full Engine: Engine Power 100/100, Aux 44/25, Turn Rate 47.4

That seems pretty conclusive to me. If I change my Engine Power, my Turn Rate changes. Change Aux Power, nothing happens to my turn rate.

If you find otherwise Trek17, do please tell how/where you noticed this. Perhaps it's a bug?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 129
10-27-2010, 10:58 AM
Ships turning rate is definitely affected by Engine Power and not Auxiliary Systems Power. My Cruisers would not be half as maneuverable as they are now if turning rate was tied to Aux.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 130
10-31-2010, 08:24 PM
Quote:
Originally Posted by fuzun View Post
Ships turning rate is definitely affected by Engine Power and not Auxiliary Systems Power. My Cruisers would not be half as maneuverable as they are now if turning rate was tied to Aux.
Thanks for the confirmation.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:33 AM.