Lt. Commander
Join Date: Dec 2007
Posts: 120
Why, do I constantly find a limit to the degree of pitch I can apply during starship flight.?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
10-27-2010, 11:58 AM
Because unnamed dev's dislike when ships are upside down.

True story.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
10-27-2010, 05:08 PM
Quote:
Originally Posted by anazonda View Post
Because unnamed dev's dislike when ships are upside down.

True story.
Drinks spill, toupes fly off, its a huge mess.

Was not the incline/pitch suppossed to be increased to 85 degrees?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
10-28-2010, 01:49 AM
Quote:
Originally Posted by Roach View Post
Drinks spill, toupes fly off, its a huge mess.

Was not the incline/pitch suppossed to be increased to 85 degrees?
Sometime in the near future... whatever that means.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
10-28-2010, 05:55 AM
Quote:
Originally Posted by anazonda View Post
Sometime in the near future... whatever that means.
Just in time for Christmas.....









2012
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
10-28-2010, 09:14 AM
they should at least let us do barrel rolls.
i wanna barrel roll through my exploding victim.
is that to much to ask?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
10-28-2010, 12:37 PM
This is by choice? That's disturbing. This limitation negatively affects my enjoyment of the game.

If, there is an arbitrary orientation desired by the Devs, it can be automatically reset after manual steering has ceased.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
10-28-2010, 12:40 PM
Quote:
Originally Posted by Roxbad
This is by choice? That's disturbing. This limitation negatively affects my enjoyment of the game.

If, there is an arbitrary orientation desired by the Devs, it can be automatically reset after manual steering has ceased.
I suggested EXACTLY this in a major thread a few weeks back... No response.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
10-28-2010, 02:44 PM
Quote:
Originally Posted by Roxbad
This is by choice? That's disturbing. This limitation negatively affects my enjoyment of the game.

If, there is an arbitrary orientation desired by the Devs, it can be automatically reset after manual steering has ceased.
The visual was supposed to be like Star Trek: tall ships flying across the galaxy. It wasn't until Abrams that we ever saw 2 ships approach each other in a way that wasn't on an equal plain. Even in the movies like The Wrath of Kahn the ships don't have huge up and down angles. Unfortunately the fans of the game prefer more "realism" then canon when it comes to ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
10-28-2010, 07:42 PM
Quote:
Originally Posted by Cosmic_One View Post
The visual was supposed to be like Star Trek: tall ships flying across the galaxy. It wasn't until Abrams that we ever saw 2 ships approach each other in a way that wasn't on an equal plain. Even in the movies like The Wrath of Kahn the ships don't have huge up and down angles. Unfortunately the fans of the game prefer more "realism" then canon when it comes to ships.

Actually, the first appearance was in TNG's finale "All Good Things", Gal-X Enterprise comes up from beneath the Klingon Ship while using the phaser lance. The reason we never saw any fancier flying on a regular basis was due to budget constraints and the way the shots of the ships were done. Canon is all well and good as a general guideline, but we shouldn't chain ourselves to it.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:24 AM.