Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 71 Say what
10-27-2010, 02:20 PM
Quote:
Originally Posted by faithborn
cloak, plan, prepare doesn't take more than ten minutes though. The problem is that waiting for 30+ minutes while the opponent gets bored and leaves doesn't give you a win - the match doesn't end when your opponents leave. 15 kills gives you a win, waiting till the local news at 5 is over doesn't give you a win.



It's not childish to say that if you won't play the game we're leaving. This isn't real life, there are no seiges. If your opponent doesn't want to fight you leave.


thats great, we don't play 5 man cruiser teams unless thats the only class on at the time. I have nothing against cloak except when it's being used to intentionally draw out the game indefinately for no purpose other than boring the hell out of the opponent.



Yes because there is no shame in losing, except that i would tell my friends not to fly 5 of the same ship. 5 BoPs chain stunning may be fun, but it isn't exactly the best ship to fly 5 of - too fragile and easy to kill.

as for strategies, spike down a different target as soon as heals go onto the current one and keep changing targets to mitigate the resistances while effectively pressuring the entire team. spike hard, fast, and every 10 seconds.

Props for lore:
Lore is one of the best klingon pvp fleets in the game, They hit hard, fast, constantly, and are always adapting. They do not need to wait 30+ minutes until the opponent gets bored and leaves. Be like Lore, and don't fly only one team make up and resort to refusing to engage when it fails.
Well we do fly diverse teams so if you run in to a BoP team it may be the only class we have on at the time. Like I said props to OoV they may be the only real fed fleet worth fighting tell next time.

GREAT FIGHT
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 72
10-27-2010, 05:03 PM
I really need to start paying more attention to those "fleet monikers" on players names in pvp.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 73 unpleasant experience
10-28-2010, 11:38 AM
Quote:
Originally Posted by faithborn
I have been in several pug vs complete -rzr- premades where I have waited for 15+ minutes before getting bored and leaving. Most fleets know better than to bother with razor fleet because the exact same **** happens repeatedly. I was in a pug that trounced razor fleet once, and ever since then -rzr- fleet has never done any tactic asides from stall indefinately until we get bored and leave.

Against anyone that has a chance of winning -rzr- fleet is known to grief the hell out of the opposition. It's no mystery why people leave matches against the fleet all the time - in the time it takes -rzr- to attack once the opponents could get 1-2 complete matches in. Not just the 15-0 walkovers either, actual good matches.

As much as you want to push the blame on fleets for leaving, its your own damn fault for griefing them indefinately.
So in another match where KT and TMT were teamed, we queued for a FvK. We got up against RZR. Our composition was typical and balanced: TER & Fleet escorts, sci and 2 cruisers. RZR attacked & popped me first (always), then my wingman sci guy then cloak and wait 10/15 minutes. It just wasn't acceptable, and I waited for a long time to say anything about ithat match. We were all frustrated as hell waiting and waiting. But we came to try and fight, not do our nails. RZR wasn't interested in fighting even with a 5-3 advantage. They were interested in the unneccessarily long, drawn-out 15-0 victory.

In summary, we appraised the battle like this:
Decloak-Focus uncolaked escort-alpha strike = good tactic
Re-focus uncloaked sci guy with beta strikes = good tactic
Retreat, recloak = good tactic
Wait 10-15 minutes = bad form

As a team we decided not to do any more FvK that night and enjoyed many FvF gg, win or loose.

Cheers,
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 74
10-28-2010, 01:26 PM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~GM Tiyshen
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 75 Fraud
10-28-2010, 04:12 PM
Quote:
Originally Posted by genxcraig View Post
So in another match where KT and TMT were teamed, we queued for a FvK. We got up against RZR. Our composition was typical and balanced: TER & Fleet escorts, sci and 2 cruisers. RZR attacked & popped me first (always), then my wingman sci guy then cloak and wait 10/15 minutes. It just wasn't acceptable, and I waited for a long time to say anything about ithat match. We were all frustrated as hell waiting and waiting. But we came to try and fight, not do our nails. RZR wasn't interested in fighting even with a 5-3 advantage. They were interested in the unneccessarily long, drawn-out 15-0 victory.

In summary, we appraised the battle like this:
Decloak-Focus uncolaked escort-alpha strike = good tactic
Re-focus uncloaked sci guy with beta strikes = good tactic
Retreat, recloak = good tactic
Wait 10-15 minutes = bad form

As a team we decided not to do any more FvK that night and enjoyed many FvF gg, win or loose.

Cheers,
This post is a fraud we never have to wait more then 1 Ĺ min to reengage any KT team we just roll them 15-0 sorry to burst your bubble.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 76 RP? LOL! Thats funny!
10-28-2010, 04:18 PM
Quote:
Originally Posted by TyBushman
this has been brought up many times. The thing is... I think that -RzR- are role players... this could be wrong but that is all I see from them... They assume the game is real life so "blockading" is a real strategy for them. They do not understand that they are killing FvK and even KvK. But to them whether it be RP or delusional, they consider blockading a team an effective strategy. Meh what do you do... just do as most people are doing now a days... leave the match and hope for a skilled team of non role players to fight against. That or go play FvF cause that is where (except for a few klingon fleets) the challenge is.

Edit: and I am not saying all of RzR is like that... I have played against quite a few of them that are fun to zoom around with... just the main people you think about involved with RzR

Thatís odd I recall us 4-15ing youíre A team and we didnít even have to cloak We role played all night off that one LOL.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 77
10-28-2010, 04:23 PM
Word against word so far, so hard to belive either side. Fraps it and post it as documentation for your claim.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 78 Here
10-28-2010, 07:34 PM
Quote:
Originally Posted by Devoras_Serenitus View Post
Word against word so far, so hard to belive either side. Fraps it and post it as documentation for your claim.
http://www.wegame.com/view/misc-gami...-10-13-214436/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 79
10-28-2010, 07:52 PM
Quote:
Originally Posted by AKfourtyseven
That looks like proof to me
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 80
10-28-2010, 07:57 PM
Quote:
Originally Posted by QuanZen View Post
That looks like proof to me
i thought he was refering to the length of the game, not the end result lol.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 05:10 PM.