Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
10-31-2010, 11:40 PM
Apart from the hands not working on liberated borg BOs, am I the only one who thinks that the feet require some more tuning? *hint, hint*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
11-04-2010, 02:37 AM
Weird...

I can give all my female officers the 7 of 9 Head Attach Tech, even when they're not liberated borg.

I also have the 7 of 9 Hands (both) borg glove for all my female officers.... except for my liberated borg bridge officer. *forehead vein twitch*

Should I also be annoyed that the 7 of 9 Head Attach Tech is the *exact* same as Borg Implant 7 ? I guess its cool if you want to have non-borg characters with borg implants... I think ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
11-04-2010, 02:29 PM
Quote:
Originally Posted by Necrion
Weird...

I can give all my female officers the 7 of 9 Head Attach Tech, even when they're not liberated borg.

I also have the 7 of 9 Hands (both) borg glove for all my female officers.... except for my liberated borg bridge officer. *forehead vein twitch*

Should I also be annoyed that the 7 of 9 Head Attach Tech is the *exact* same as Borg Implant 7 ? I guess its cool if you want to have non-borg characters with borg implants... I think ?
The hand bug for the Borg officers has been fixed on Tribble, so it will hopefully make it's way to Holodeck soon.

The Head Attach Tech is nearly the same as Borg Implant 7. The implant over the eye is the same, but Seven of Nine's option includes the one below the ear as well. (I didn't even notice until I read your post, heh.)
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