Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
10-29-2010, 01:34 PM
I like that shuttle proposal btw.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
10-29-2010, 02:02 PM
Thanks!

Obviously it would be more of a "gimmick" rather than allowing the player rely on the pets (as is the case for a "true" carrier), but depending on the situation they could come in handy and a Federation player who likes the idea would at least be able to launch up to four shuttles simultaneously, if he sacrifices the other devices. And best of all: it'd work on every ship in the fleet, with the maximum number of shuttles determined by ship class (yay realism) using a system that is already in-game.

Erm, sorry for hijacking the thread.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
10-31-2010, 02:28 PM
It is fine, hijack away.

I do not want to see frigates coming in as a squadron, smaller ships make more sense. I like the idea of being able to spread some cover on the other ships I am flying with. A single escort can engage a single target. A trio of small ships, while not punching out as much damage can assist up to three ships. It would be interesting if the abilities the fighters have is based on what bridge officer who are assigned to them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-04-2010, 05:31 AM
i was always led to belive the Akira class was the carrier for the federation along with the Galaxy, Nebula, and to a much lesser extent the Amabassidor and Excelsior... but little that seems right went into this game. just a really big clone i think...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-04-2010, 07:05 AM
Quote:
Originally Posted by Tra-Vis-Kaiser
i was always led to belive the Akira class was the carrier for the federation along with the Galaxy, Nebula, and to a much lesser extent the Amabassidor and Excelsior... but little that seems right went into this game. just a really big clone i think...
I don't know what's wrong about sticking to canon or "cloning" the ships like they were shown in the shows. I thought we are here to play Star Trek.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-05-2010, 02:25 AM
Quote:
Originally Posted by Valias
I don't know what's wrong about sticking to canon or "cloning" the ships like they were shown in the shows. I thought we are here to play Star Trek.
Absolutely.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-07-2010, 08:06 PM
Actually federation Carriers should exist in my opinion.

because they do exist in Star Fleet Universe pen & paper tabletop games which were develloped under license, and are therefore authorized and in line with Cannon.

You can find out more here:

http://www.starfleetgames.com/

I actually played most 15 years ago, both the Amarillo Editions and also Played Star Trek: Starship tactical Combat Simulator from FASA. http://www.tacticalstarshipcombat.co...ome%20Page.htm

I preferred FASA's system but liked many of the Rules in SFB, so I designed a House Rules version combining and merging the two systems together, spent sleepless night at the time brainstorming, editing, play-testing and re-editing the rules till it got satisfactory Great fun.

In any case, Carriers are not inaccurate for the Federation even if we may have not seen them in action directly in the Movies and Series.

It is also why not everyone is aware of their existence, you have to be more Fan than just watching the Series and Movies to discover them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-09-2010, 10:51 AM
Quote:
Originally Posted by Suraknar View Post
because they do exist in Star Fleet Universe pen & paper tabletop games which were develloped under license, and are therefore authorized and in line with Cannon.
Licensed isn't equal to canon. You have a lot of licensed products contradicting each other, which is why the fanbase came to the generally accepted conclusion of only regarding on-screen material as "hard canon" and everything else (books, games, etc) as "soft canon".

Quote:
Originally Posted by Suraknar View Post
In any case, Carriers are not inaccurate for the Federation even if we may have not seen them in action directly in the Movies and Series.
Given that Starfleet has been described as not being a military in hard canon (despite doubtlessly assuming a similar function when the need arises), both carriers and battleships appear simply too contradictory to the traditional Federation values. Both ship types can only be employed for one purpose: waging war. Starfleet's primary purpose is exploration, and a fleet of battleships and fighter carriers, complete with bomber wings and escorts sitting around in a dock at home for decades of peace simply is a waste of resources and gives a wrong signal to neighboring stellar empires.

And that's not even touching on the proven ineffectiveness of fighters as well as them being death traps for their pilots. It's a waste of life simply atypical to Starfleet.

If Starfleet ever had fighters and carriers in canon, I'm sure they would have send those instead of hastly refitted courier shuttles during the Dominion War.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
11-09-2010, 02:23 PM
Quote:
Originally Posted by Valias
Licensed isn't equal to canon. You have a lot of licensed products contradicting each other, which is why the fanbase came to the generally accepted conclusion of only regarding on-screen material as "hard canon" and everything else (books, games, etc) as "soft canon".
Exactly! Which makes this game Soft-Canon as well and therefore opens the way for federation Carriers or anything else that the Devs like to Introduce! We are not bound by Canon religiously here.

Quote:
Given that Starfleet has been described as not being a military in hard canon (despite doubtlessly assuming a similar function when the need arises), both carriers and battleships appear simply too contradictory to the traditional Federation values. Both ship types can only be employed for one purpose: waging war. Starfleet's primary purpose is exploration, and a fleet of battleships and fighter carriers, complete with bomber wings and escorts sitting around in a dock at home for decades of peace simply is a waste of resources and gives a wrong signal to neighboring stellar empires.

And that's not even touching on the proven ineffectiveness of fighters as well as them being death traps for their pilots. It's a waste of life simply atypical to Starfleet.

If Starfleet ever had fighters and carriers in canon, I'm sure they would have send those instead of hastly refitted courier shuttles during the Dominion War.
Yet we are 30 years post Canon, and second and most importantly we are in a state of War. It would be playing an Ostrich puting its head in to the sand if StarFleet...did not follow its Superb Enginious Capacity to adapt to given situations as a fully flexible and Diverse entity the federation is supposed to be.

You said it your self "when the need arises"...war with the Warmongering Warrior Culture the Klingons represents a need that has arisen enough in my view!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
11-09-2010, 04:03 PM
Quote:
Originally Posted by Suraknar View Post
Exactly! Which makes this game Soft-Canon as well and therefore opens the way for federation Carriers or anything else that the Devs like to Introduce! We are not bound by Canon religiously here.
True, the devs could introduce a carrier. But it's not "canon". They don't have to. And judging from their comments on this subject, they do not plan to as well.

Quote:
Originally Posted by Suraknar View Post
It would be playing an Ostrich puting its head in to the sand if StarFleet...did not follow its Superb Enginious Capacity to adapt to given situations as a fully flexible and Diverse entity the federation is supposed to be!
So you want to transform the peace-loving Federation into an imperialistic regime that builds dedicated warships and kamikaze fighters?

Don't get me wrong. From today's perspective, your opinion is quite realistic. But it doesn't hold true for the evolved, idealized utopian civilization we have seen in the shows. It wouldn't be Starfleet anymore, it would not be the Federation, and with that, it would not be Star Trek. ST purposely stayed away from fighter combat, and I for my part do not really want to see this unique capital ship-focused style getting lost in favor of a copy of Star Wars battles in ST skins, as cool as that might seem at first.

It's bad enough that the Klingons have gotten carriers (although for them it is at least culturally justifiable), do we need to dilute the setting even further? Yes, it's been decades, but it should always remain Trek.

Now, if you want to introduce shuttlecraft for all ships, you have my support. But a carbon-copy of the KDF's dedicated carrier with suicide fighters? Doesn't feel right for an organization focused on peaceful exploration and discovery of alien life.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:42 AM.