Your cruiser has a capped speed. This means that if youre using hyperimpulse engines mk xi, and im using hyperimpulse engines mk xi, your speed is going to something like 12, whereas the bird will have a speed of 16.
So considering I have the fastest engines in the game (as far as I know there are no mk xii blues), you better hope you have another method of stopping me before i get away. I do enjoy it when the cruisers chase me though
17 (12.6 on the Cruiser IIRC) with a rare Hyperimpulse MK X [Spd x2] (assuming they have the same speedmod as a Escort/Raptor - I dont fly Birds)
Fight after fight a BoP will unstealth and try to alpha strike me on (I play tac/cruiser tac/escort and sci/sci in PvP). Often they fail and evasive maneuver away, speed burst. It seems before I can evenn begin matching their speed, they restealth.
So here is what I do to try and catch "runners":
Evasive Maneuvers, Engine Battery, Full Engine Qbind, Aux to Dampeners (on cruiser only)... yet they still pull away.
I'm leveling up a BoP myself and I've never once managed to 'flee' a fight without getting run down by the Feds. I seem to never get to the point where I can hit full impulse and stealth as a long trail of torpedoes continue to hit me 15 seconds later.
Am I missing an ability here? I must be doing something wrong.
Cloaking under firer is not as easy as FEDs think it is you must save some hull resist for the cloak and a brace for impact trust me you donít want to take 4-5 torp with no shield in a ship with 29K hull.