But yeah, too much pets. I think some condensing needs to be done. Even something as simple as reduced cap combined with a reduced cooldown on the hangars. Carriers are becoming the new "thing" for a lot of players because they realize flooding out NPCs messes with a lot of people's gameplay. Get them in an area where your FPS isn't so taxed, and they really aren't very good at all, just giant piles of healing abilities that continue to fire 6 phaser turrets hoping for lucky procs while they fly away from you.