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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
07-27-2010, 09:30 AM
The targ should be an attack pet. Something you can drop 1/x minutes and send it nipping the heals of some feddie.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
08-31-2010, 07:03 AM
some other ideas, what we could do with a targ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
08-31-2010, 07:10 AM
Quote:
Originally Posted by Xaben View Post
some other ideas, what we could do with a targ?
Sicking him on a fed or other baddie on away missions, or making a BO that has a skill to summon 2 or 3 at a time to ambush an enemy would be a splendid job. I doubt that Cryptic would even look into it.

I would like to have some over-sized targ to wreak havoc on my opponents...Maybe for some targ-wrestling matches? lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
08-31-2010, 07:14 AM
pet-fight
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
08-31-2010, 07:18 AM
Quote:
Originally Posted by Xaben View Post
pet-fight
Quick, hide, that darned Michael Vick is here...he's working for the feds!!!!!!
Somehow I can see them as saying it would be illegal to do this in the game...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-29-2010, 07:26 PM
This sounds so Klingon! It's a perfect idea but mostly for enemy groups. It could open up some interesting game options though like missions where you have to find a spy or your in a base and have to find where some miners are hiding.

They could be used in missions like Dogs are used to find drugs. Maybe Targs could stay as pets like the way they are now (but add a whole breeding system, like tribbles) and then make the Monster Dog act as the Hound dog. Seems like that would diversify it more and give the Klingons more content.
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