Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
12-07-2010, 01:10 PM
Unfortunately I have no missions completed or even made yet, though I am considering tackling the Hurq in a mini-series once the UGC goes live. I will be doing a follow along of "newbie mission building" and blog my progress on Kirkfats UGC wiki website and hoepfully it will not completely suck wind.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
12-09-2010, 06:51 PM
When I get around to it, I'll be putting together a mission thread that hopefully allows our Klingons to smite down Space Hippies.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
12-10-2010, 04:26 AM
Little off topic but...

I began the write up for a KDF mission, has no title yet. Still I have a question. Will foundry missions get sacked if they use in universe content that is not covered in game? Seeing that the Gorn had a tie in to them once, I thought the Typhon Pact would make a good initial plot motivator that could later be useful if I did a sequel. Should I be concerned or should i just soldier on and take my lumps when and if they come?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
12-10-2010, 06:24 AM
Yeah, my missions i think I have in 5 parts.

It starts off with a hostage taking situation at a mining facility on a Gorn moon that is going to be a main supplier of....i don't know...Iron (I guess I could make up a word).....to feed the kdf war machine.

The problem with the foundry at the moment is
1) I can't make maps
2) I can't make scripts.
3) If I could make maps and scripts and costumes, I can't copy them over to the modules for reuse.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
12-12-2010, 02:34 AM
'Crouching Ty'Gokor Hidden Demon' is now live.

Strange energy readings have been detected in orbit of Ty'Gokor. Any threat to Ty'Gokor could be a threat to the entire region. You must go there and begin to unravel the mystery that could threaten an empire.

This will eventually become part 1 of several episodes.

There are a couple of issues.
The ground mini maps are mostly blank.
The pathfinding on the interior map is poor.
The warp in and out and beam in and out animations dont tend to work.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
12-13-2010, 09:31 PM
I have a script written for one mission, but currently don't have game access. Hopefully I'll get it created early in the new year.

I have one or two other ideas, but not fleshed out enough to properly script them yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
12-14-2010, 05:08 AM
Quote:
Originally Posted by piwright42 View Post
Little off topic but...

I began the write up for a KDF mission, has no title yet. Still I have a question. Will foundry missions get sacked if they use in universe content that is not covered in game? Seeing that the Gorn had a tie in to them once, I thought the Typhon Pact would make a good initial plot motivator that could later be useful if I did a sequel. Should I be concerned or should i just soldier on and take my lumps when and if they come?
Read the EULA. I am not sure 100 % sure, but it's always... dangerous to use material that is potentially copyrighted. That said - unless you actually copy text verbatim from another source, it's unlikely this would count.

The main restriction regarding this is that you can't create likenesses of existing characters (since the actors that played them have rights on that probably.).

I would see it this way:

There is "real" canon - e.g. everything that was on TV or on the big screen. You better not violate this, or the canon nazis will give you negative reviews. But, you better not create any of those likenesses either, because then you're not just getting a bad review, you might get reported for violating the rules.

Then there is soft canon that you can find in countless of licensed books. Using this might be okay or not, and some reviewers might love you using that, others might accuse of plagarism or just didn't like the source and so don't lke yours.

Then there is "game" canon. All the stuff that is presented in this game. There is nothing that wouldn't allow you to violate this, but I am sure it would hurt your reviews.

And finally, there is "game soft canon" created by all of the UGC authors. Just like the soft canon from licensed material, it can easily be internally inconsistent. Moving from UGC mission to UGC mission, you never know whether they are consistent or not.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
12-16-2010, 12:45 PM
Quote:
Originally Posted by MustrumRidcully View Post
Read the EULA. I am not sure 100 % sure, but it's always... dangerous to use material that is potentially copyrighted. That said - unless you actually copy text verbatim from another source, it's unlikely this would count.

The main restriction regarding this is that you can't create likenesses of existing characters (since the actors that played them have rights on that probably.).

I would see it this way:

There is "real" canon - e.g. everything that was on TV or on the big screen. You better not violate this, or the canon nazis will give you negative reviews. But, you better not create any of those likenesses either, because then you're not just getting a bad review, you might get reported for violating the rules.

Then there is soft canon that you can find in countless of licensed books. Using this might be okay or not, and some reviewers might love you using that, others might accuse of plagarism or just didn't like the source and so don't lke yours.

Then there is "game" canon. All the stuff that is presented in this game. There is nothing that wouldn't allow you to violate this, but I am sure it would hurt your reviews.

And finally, there is "game soft canon" created by all of the UGC authors. Just like the soft canon from licensed material, it can easily be internally inconsistent. Moving from UGC mission to UGC mission, you never know whether they are consistent or not.
Looks like I would be safe then. No likenesses at all and it is only a reference to the Typhon Pact as a plot motivator.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
12-22-2010, 07:46 PM
I have the 1st 2 of a 5 part arc done

Its a klingon inter-house battle story arc
part 1 : stirring the hornets nest

Part 2 : Taking the bait.

part 3 is causing me fits because I had to make the room from scratch placing objects, it should be cool.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
12-23-2010, 02:15 AM
Did I mentioned Collective Assault already? The Borg are attacking a Klingon base near Ker'rat - stop them and find out what they are really trying to achieve.

A large space battle fighting multiple Borg ships with KDF allies.
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