Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Converting Fed episodes to KDF
12-11-2010, 08:36 PM
One of thing main reasons I have been looking forward to the Foundry was being able to convert the many great Fed episodes we have in game to KDF playable episodes. Its definitely going to take some time, but I just published the first, "Stranded in Space", which is the KDF version of the Fed episode by the same name where you rescue the SS Azura. Hope you enjoy
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-11-2010, 10:15 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
One of thing main reasons I have been looking forward to the Foundry was being able to convert the many great Fed episodes we have in game to KDF playable episodes. Its definitely going to take some time, but I just published the first, "Stranded in Space", which is the KDF version of the Fed episode by the same name where you rescue the SS Azura. Hope you enjoy
Thats a really good idea. Gonna be a bear to come up with workable klingon versions of some of them like city on the edge and Deckers nightmare. Too bad they don't let you use the regular mission assigners, too.
Lt. Commander
Join Date: Dec 2007
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# 3
12-12-2010, 06:51 AM
Quote:
Originally Posted by boglejam View Post
Thats a really good idea. Gonna be a bear to come up with workable klingon versions of some of them like city on the edge and Deckers nightmare. Too bad they don't let you use the regular mission assigners, too.
Yeah, unfortunately some simply arent possible at this time. But many are
Lt. Commander
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# 4
12-13-2010, 11:58 AM
I made the original ... I'll play your version, and let you know what I think ..


Goz
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# 5
12-13-2010, 12:14 PM
Good idea! Since I can't get on just now, I have to ask: do you mean straight up Klingon versions, or the Klingon side of the story?
Lt. Commander
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# 6
12-13-2010, 01:03 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
Yeah, unfortunately some simply arent possible at this time. But many are
Won't you have to redo them for holodeck?
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# 7
12-13-2010, 01:04 PM
Quote:
Originally Posted by Felderburg View Post
Good idea! Since I can't get on just now, I have to ask: do you mean straight up Klingon versions, or the Klingon side of the story?
Both please! The Klingon version of a story as well as the Klingon side of the story would be fantastic. For example, we now have Convoy Attack as a mission, how about Convoy Defense?
Lt. Commander
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# 8
12-13-2010, 01:48 PM
Quote:
Originally Posted by Felderburg View Post
Good idea! Since I can't get on just now, I have to ask: do you mean straight up Klingon versions, or the Klingon side of the story?
Well, for "Stranded in Space" I had to make a KDF version. The reason is BC that particular mission doesnt involve Klingons(but rather Orions), so there is no Klingon "side of the story". However, for the missions that do involve Klingons I'll try to make a KDF side of the story, although it wont be quite that simple. For example, I'm currently working on "Diplomatic Delivery", which is the Fed episode where you escort a "Vulcan Ambassador" to P'jem. Once you arrive, you have to fight through waves of Klingons to get to the monastery. So in a true KDF "side of the story" would be you playing as one of the waves, against a single Fed team. Since that wont really work, I've changed it so that your goal is to capture said "ambassador", and you have to fight your way through waves of Feds(on P'jem) to do so.
Lt. Commander
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# 9
12-13-2010, 02:27 PM
Quote:
Well, for "Stranded in Space" I had to make a KDF version. The reason is BC that particular mission doesnt involve Klingons(but rather Orions), so there is no Klingon "side of the story".
Orions are part of the KDF, well, allied to it, technically, but sufficiently so that they are officers on KDF ships. And the KDF is even using some of their ships. Therefore, if the story involves Orions, you can indeed make a KDF side of the story

Quote:
So in a true KDF "side of the story" would be you playing as one of the waves, against a single Fed team. Since that wont really work, I've changed it so that your goal is to capture said "ambassador", and you have to fight your way through waves of Feds(on P'jem) to do so.
I'd say a true KDF side of the story would involve being part of the initial capture of the monastary, maybe with some looking for clues of Undine infiltration, followed by holding a part of it against a federation counterattack (perhaps guarding the previously mentioned clues), and ending with the battle in space where you fight the Undine. So a bit of a prequel at the start, followed by doing a different but related thing while the player is clearing the way for the ambassador, and ending at the same point, alongside what a fed would be doing.
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# 10
12-13-2010, 02:33 PM
I'd given some thought to this but I didn't want to tip my hand about it until the Foundry was live because my plan was to have some of these where the player doesn't know they're seeing the other side of the mission until it happens.
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