Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
12-16-2010, 08:17 AM
As I've said before my main problem with Carriers is the lag I get when the Swarm of fighters/mines/random crap makes it way towards me from a group of Carriers, but other then that I'm fine with Carriers, but REALLY don't want Fed Carriers, the lag will put me off PvP, main reason why I prefer FvF matches is due to less lag.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
12-16-2010, 08:31 AM
Quote:
Originally Posted by Rikx View Post
The feds you fought probably were just auto targeting too and were probably not very organized. If they don't do teamwork and use the anti-carrier skills then they will lose always period. Just because playing with a certain weapon is easy does not make it invisible. For example in Modern Warfare 2 the dual wield g18 spam was very easy to use and got you lots of kills. But if you used a shotgun or a sniper you killed the guy using it just as easily. So there is always a counter; you just need to you use it properly and effectively.

I'm simply restating what Stormshade said in a post about PVP, so there wont be any pvp changes made any time soon since even they say you just need good teamwork and to use the proper skills.
Agreed but as a fed tac escort captain I am very efficient at killing other ships I did a 1v1 vs a fleety who's set up to tank and does an incredible job at it and she was shocked at how quickly I could get on and do hull damage.

However, during my encounter against 3 carriers and using teamwork focusing fire on one carrier we barely dented her before we were all wiped by the other Klingon ships. I've noticed how good BoP captains are getting staying in the mix of fighters and BoPs deployed so they are harder to be targeted. However, a carrier should not be both top healer and damage IMHO one or the other is fine but not both. Granted I was only 2nd in each topped in damage by the third carrier in our group and healing to a fed science vessel but only by 1k and 2k respectively.

I know group effort is key and builds are second to success. I've been on plenty of winning and losing sides and I can't stand a team that lacks organization or players who refuse to join a group to stay organized. Maybe that was the case in my encounter with these Feds but on the flip side as a fed not being able to drop the shields on a carrier 1v1 was equally frustrating cause that is my strong point with my build.

I'm not butthurt that the carrier build was that good I give him or her props but if I went up against 3 carriers built like mine I can see how impossible it would be to bring one down. Even without teamwork as a Klingon just pew pews on anything and everything which usually gets you dead we won 15 to 1 and I was only in on 11 of the kills. That just feels wrong to me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
12-16-2010, 08:45 AM
Quote:
Originally Posted by Jim-San
As I've said before my main problem with Carriers is the lag I get when the Swarm of fighters/mines/random crap makes it way towards me from a group of Carriers, but other then that I'm fine with Carriers, but REALLY don't want Fed Carriers, the lag will put me off PvP, main reason why I prefer FvF matches is due to less lag.
Agreed! As a sci captain in a carrier with only mines and boarding party it get rediculas what I put out that is targetable. In my escort FvF I was cutting apart cruisers even to the point they said I was cheating somehow. I even took out a cruiser that had an escort come to the aid and nomaly I would switch targets emediatly when that happens but I was really laying it down on this cruiser so I finished him off the turned on the escort and took him out in seconds. I did however struggle against a sci captain in an escort actually loosing 3 of 3 1v1 encounters with her.

I understand there are circumstances that happen that aren't in every encounter even that no battle is the same and I agree that I do not want federation carriers as the counter to Klingon carriers or even at all. In a battle 5v5 with one carrier teamwork on the fed side can win no problem but vs 3 we just couldn't make anything happen. And neither could the Feds we fought yesterday.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
12-16-2010, 09:21 AM
Tractor Beam Repulsors are great for making fighters 'go away'. Just saying....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
12-16-2010, 09:33 AM
Quote:
Originally Posted by Azurian View Post
Zorena even posted a video regarding the ridiculousness of the Klingon Vo'Quv and yet we have a statement from Stormshade that said that Cryptic doesn't view Klingon Carriers as overpowered.
Could you link that video for me id love to take a look.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
12-19-2010, 01:50 PM
Quote:
Originally Posted by Constantinople999 View Post
Could you link that video for me id love to take a look.
Agreed I'd love to see the video too!
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