Hello everyone, I just finished my first mission, Hurricane!
In it, you are sent to inspect a prison transport ship, but things go horribly wrong. The mission will probably only takes about 15 to 20 minutes to play through. I tried to put a decent amount of polish on the mission before publishing, so it shouldn't be too painful to play through.
I tend to look at the Foundry as a story telling tool as opposed to a modding tool, so the mission is more focused on telling a story than on combat. Although the mission stands on its own, it's the first of a four episode arc. This mission has some foreshadowing as to what's going to happen later on, that that that matter yet :p
This series will explore the theme of dealing with loss and the choices one can make in that process. In particular, there are two characters you meet in this episode halfway through who have both lost something dear to them, and they deal with it in two opposite ways. The series will also play around with cliche - sometimes going along with it, and other times flipping it on its head, hopefully in an unpredictable way.
I'm really excited, as this is the first time I've done something like this, so I definitely want some feedback! Anything you'd like to comment on would be appreciated, but I do have a few specific things I'd like opinions on:
Is the bridge officer dialogue too personal? Also, I used the Continue button for Captain's dialogue, is that stepping on anyone's toes?
Is it Star Trek enough?
How's the length? Too short? Too long? Did it drag in the middle?
How could I improve the mission description? I couldn't come up with anything that wouldn't give away the story.
How do you like the Ikaarans? I tried to make them speak uniquely, but I'm not sure if it comes across that way or if it just looks like I don't know how to use grammar.
Known issues: the final fight kind of sucks because of pathing issues and the firing through walls bug. Hopefully that stuff gets patched up when Cryptic gets back from vacation.