Lt. Commander
Join Date: Dec 2007
Posts: 120
# 91
12-29-2010, 07:13 AM
Quote:
Originally Posted by apt.pupil
You got off lucky Red.

First the foundry missions in tribble have been down all day, and now the entire server has a nervous breakdown.

it really is a bad day over in the office of Cryptic





count me in on that.

also someone fire that cleaner for petes sake.
I was just about to try your missions too, hehe

Now you can stop annoying me about em.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 92
12-29-2010, 07:15 AM
Quote:
Originally Posted by Capitain Wilhelm

Now we only need a ship with warp capability.
Or a Delorean...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 93
12-29-2010, 07:17 AM
Quote:
Originally Posted by Commanderinchief View Post
I was just about to try your missions too, hehe

Now you can stop annoying me about em.
for today...

well tribble is up, I just logged in. However the flaming community authored mission list is still borked

gonna try holodeck, since tribble is fine
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 94
12-29-2010, 07:20 AM
srvr UP!!!...yay thaks again Nova.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 95
12-29-2010, 07:20 AM
To all captains.
Please never ever log on STO page without firewall if you use Borg set.
Look what have you done with nanoprobes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 96
12-29-2010, 07:20 AM
OK GUYS- I KID YOU NOT.

I AM CURRENTLY RUNNING ROUND MEMORY ALPHA, AND FOR ONCE IT IS EMPTY.

It seems fine on my end. it takes a while to recieve the character list though
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 97
12-29-2010, 07:20 AM
The launcher still says the server's down. I'll give it a try.

Hallelujah! I log in to the launcher and now it's saying the server's up!

Quick, we've got to go back! Back, to the future!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 98
12-29-2010, 07:22 AM
I hereby officially end the sit-down protest... Great work brothers! I knew if we all sat about long enough they would get the servers working again!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 99
12-29-2010, 07:23 AM
Game is working for me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 100 Dear Cryptic...
12-29-2010, 07:23 AM
I'm a software and systems engineer with more than 18 years of experience. I have written software for six of the seven layers on the OSI model. I've developed on windows, linux, Solaris, AIX, mac and OS2 with c/c++, java, php, python, perl, tcl and ada. I've designed and set up six data centers with 100% open-source and custom software solutions including full HA and failover compliance using software layer-four switching, broadcast TCP session sharing on the farm, node-cluster load distribution and heuristic adaptive algorithms.

You cycle your servers often enough to convince one that there is a memory leak or other program flaw in your server logic that should be identified and corrected. You are forced to use instances for load balancing and distribution. You use UDP packets to transmit individual keystrokes that lead to severe in-game complications due to dropped packets (the infamous 'stuck-key' problem).

I love Star Trek, I need a job, and I can solve your problems. PM me for resume.

The way things are going right now, I should be able to start work and fix the problem before the servers are back up. o.0

(j/k but seriously I am on the market once I finish my current contract ;-D )
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