Lt. Commander
Join Date: Dec 2007
Posts: 120
# 131
12-29-2010, 06:34 PM
Quote:
Originally Posted by Enterprise-D View Post
SW:TOR is said to follow the same model as Mass Effect, but it will be interesting to see how well BioWare will be able to implement it into a MMO game.
Guild Wars 2 will also have a lot of choice-making from creation all the way to max level, with those choices affecting the outcomes and choices of certain conversations with NPC's, or even make it so you can or can't even talk to certain NPC's as well. This is something that is SEVERELY lacking in STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 132
12-30-2010, 12:49 PM
[quote=Lodar-Duggs]Well the game gets low ratings because

1. Everyone compares a new MMO to all the MMO's that have been out for the last 3,6, or 10 years. Expecting just as much content and polish as those franchises.

A: Why not? if your buying a car you want wheels on it right? or you want it to work just like if not better then your old car right?

2. Players have this unexplainable desire for a new MMO to not be like their old MMO, but in the end WANT it to be their old MMO but with all the features their old MMO was missing. I'm sure there are people in this game if they could get a flying gryphon mount coded into STO they would...

A: I dont think this is the case at all... It reflects back to your first example: people want a game that they PAY for to work as well if not better then the game they came from. let me ask you this what did you pay for that make you love STO more then any other game you have played before? And do say potental because like me all the Beta people like myself have chanted that at the start but not to many of us are chanting it now...

3. As time goes on in the MMO market, there has been a shift from an MMO being a form of entertainment, to this expectation that it should fill a void in a player's life. If it doesn't have enough content to consume a player's life 24 hours a day 7 days a week, then people are in an uproar.

A: guess you haven't played a game like wow... Wow you can cap out at level max and you still have 1000s of quest to do. the content keeps going. In STO you get to VA and the game go stale... then you desperately wait around for a new weekly episode... The episode repeat is nice for some but to me why would i want to play a episode again? i already went through it...

The Good News

1. Cryptic Cares, I whole heartedly believe this, the Devs have a legitimate concern for the well being of the game. Alot of other MMO's I have played, feel like the Marketing Suits are at the wheel, with no real vision for their franchise. Yes, an MMO is about making money, but if you don't provide a consistent vision that the Devs actually believe in, it becomes very apparent to the players in the quality of the content.

A: I have to Doubt that the Devs care and i think they are under allot of pressure by the community to get content in the game. The biggest problem with Cryptic when providing new content (and i use content loosely because i feel a ship or a uniform is game content) they make us buy it in the Cstore. I know allot of people don't have a problem with this but to me it seems to be a huge scam to rake it in. if you are going to charge for content make the game FTP. But Cryptic knows that will make all the lifers blow their tops because they have already invested for 2 years of play. I am a lifer and right now i find i am spending less on a monthly sub in another game then playing for free on a life sub here just because of the Cstore by itself. Charging $25 for a ship skin... when i see more and more stuff being put into the cstore and Dev leaving STO i start to worry about the game. Is STO really hurting that must to charge for Fluff? Is there not enough Subscription cash laying around to keep adding ships, Uniforms, BO's, Weapons, and what ever else is in the Cstore to the game for free? I love STO just as much as the next guy but makes me wonder...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 133
12-30-2010, 01:06 PM
Quote:
Originally Posted by Godsrage View Post
A: I have to Doubt that the Devs care and i think they are under allot of pressure by the community to get content in the game. The biggest problem with Cryptic when providing new content (and i use content loosely because i feel a ship or a uniform is game content) they make us buy it in the Cstore. I know allot of people don't have a problem with this but to me it seems to be a huge scam to rake it in. if you are going to charge for content make the game FTP. But Cryptic knows that will make all the lifers blow their tops because they have already invested for 2 years of play. I am a lifer and right now i find i am spending less on a monthly sub in another game then playing for free on a life sub here just because of the Cstore by itself. Charging $25 for a ship skin... when i see more and more stuff being put into the cstore and Dev leaving STO i start to worry about the game. Is STO really hurting that must to charge for Fluff? Is there not enough Subscription cash laying around to keep adding ships, Uniforms, BO's, Weapons, and what ever else is in the Cstore to the game for free? I love STO just as much as the next guy but makes me wonder...
No ship skin costs $25 -- the Nausicaan Marauder and Galaxy Dreadnought are entirely different ships. The most expensive ship skin is 240 C Points ($3 USD).

While some people complain about the cost of items in the C-Store, it's important to note that currently only four ships exist in the entire game (out of dozens) that cannot be obtained with no real-world cash on your part: the TOS Connie, NX light escort, Tier 5 Excelsior, and the Nausicaan Marauder (a dev stated that they're trying to add the latter to the referral program). Everything else can be obtained for energy credits, Marks of Exploration, Emblems, or from the referral program.

That means since the game debuted, the following ships have been added available without paying anything on your part: Fed Tier 3 (Nebula, Excelsior), Fed Tier 5 (Nebula, Dreadnought Cruiser, Intrepid retrofit, Galaxy retrofit, Defiant retrofit), KDF Tier 2 (K'Tanco cruiser), KDF Tier 5 (Vor'cha retrofit, Kar'fi carrier, Marauder cruiser, Varanus fleet support vessel, B'rel retrofit).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 134
12-30-2010, 01:50 PM
There is a T3 Nebula? I must have missed that.

Never mind, just loged in and took a look. I wish it was in when I was a commander so that I could fly that one instead of the disco ball.
Lt. Commander
Join Date: Dec 2007
Posts: 120
These are all good points and I suspect that this is one of those discussions that's a kin to "who shot JFK" everyone has an opinion and there are more then a few conspiracies.

First Point:
I think that Cryptic took on a lot when they signed on to pick up the ball from Perpetual on this one. While I cannot confirm it by any means I suspect the Paramount/CBS wanted a return on their investment in the project (the production of a Star Trek MMO) and didn't really discriminate between Perpetual's work and the work undertaken by Cryptic. To them, I assume it's just one big investment and they want their money.

Cryptic took this on, stating that they had an engine (the one used in Champions if memory serves) and that they would mitigate some of the design costs, which is something that the underwriters and IP Owners would have looked favorably on. I assume that there was an expectation that Perpetual's work had some value (and I have no idea what was used but I get the impression that it wasn't a lot) but functionally this didn't pan out for the Devs. Fast forward a few months and the fans are getting restless, SWTOR is on the horizon (as was the media of the day) and still Paramount/CBS haven't seen a return on their investment.

So we got what we did. We got half a game because that's what the funding actually paid for. Cryptic, in my view has done a stellar job in making up the difference since this time but it would have been a hard ask for any company.

I believe that things will improve, but I also still believe that it's Paramount/CBS (or maybe just CBS now) who really want their ROI. That, I believe is probably going to be a more limiting then anything else in the Dev team's ability to expand our gaming experience.
Second Point:
I was thinking back to the amount of press that was coming out of Cryptic for STO and from Bioware for SWTOR just prior to launch and how much expectations were being raised in the communities about their features and prospective launch dates.

Personally I was expecting SWTOR to have been release well before now but I think that Bioware was watching carefully when STO came out and was taking notes on the Community's reaction. I noticed a sharp decrease in press from Bioware and now it's mainly trade shows and the odd trailer video that shows up every few months.

It's possible that the industry just have learned a few things about not messing with their consumers expectations. I was taught a long time ago to always "Under promise and Over deliver" when it came to working with customers. Maybe the current batch of less then stellar titles are serving as a cautionary tale to others.

In any event, I suspect that SWTOR will be quite a polished product as Lucas(Arts) has done this dance before and they do seem good at learning from their (and others) past "lessons".

The one caveat to this though is "at what cost to the consumer?"
Final Point:
While I agree that watching the market leader (WoW) can be beneficial to a company, Blizzard has been imitating innovative market leaders for years. They started with ********, learning from the lessons of companies like Westwood Studios and they continued the tradition with WoW taking the best (read: most accepted and valued by players), combining them, doing them just slightly better and getting them to work together. (Sometimes more successfully then others).

I think that this makes them an enviable organisation but hardly a shining beacon for originality and creativity.

In essence if there hadn't been pioneers for Blizzard to imitate there wouldn't be a WoW right now. I know that comment will probably tick off more then a few people but there it is. I wonder how the world of MMOs would have turned out if EA had decided to buy Blizzard rather then Origin and Westwood.
As always, just my 2 cents.

J.
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