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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-05-2011, 07:34 AM
Looking at the original purpose of this thread, I'd say I have to agree.
Carriers and Star Trek and carriers in don't fit really well.
Aside from the in this regard odd game Star Fleet Battles, carriers are not really connected to Star Trek.
I don't really see the current Klingon carrier (I mean the Vo'Quv and the Vod'leh, not the captured tingy) as carriers in the sense they are used in this game.
They are more like mobile outposts with service equipment for smaller ships that would otherwise not be able to function far away from home space.
It's not a carrier in the sense of the WW2 and beyond carriers mentioned above that its purpose is to move into an area and launch fighters that then go at the enemy.
When we go after the original description given before STO was released,

http://www.incgamers.com/News/17624/

it's quite the opposite:
These ships would be too precious to be put into battle in the first place.
Noone would be foolish enough to send a drydock into battle either!
If anything they should be renamed "mobile command post" and used in a future territory control PvP game as a counterpart to small Federation outposts, like this:

http://images3.wikia.nocookie.net/__...with_ships.jpg

http://images2.wikia.nocookie.net/__...ocking_bay.jpg

The Klingon ship could have different properties, like to ability to move in combat and no need to ferry its parts to the front and then assemble it there.
But otherwise it should be basically something you protect because it's expesive and far too vulnerable for the resources you put into building it and moving it close to the front.
Since it's supposed to carry ground-troops, it could also be used as a plot-device in a mission where you need to escort it into rang of a planet where it can then launch a host of assault shuttles (for which the model used for the Klingon pet-Runabout counterpart could be used).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-05-2011, 07:34 AM
[quote]
Quote:
Originally Posted by MustrumRidcully View Post
The method is unfortunately patented and unless you are willing to pay for a sublicense (like Glen A Larson and George Lucas did), I cannot disclose this to you.
The only Orginization that I know of that could patent such a thing is the SFTI program and then only the particular tactics they teach, as other governments have/will use different tactics of thier own in combat.
So I could see Lucas and Larson having to buy a subliscence to use SFTI published flight tactics if they wished to portray them in the new WW2 movie of thiers, but the idea of any one person having a patent on combat tactics sounds silly.


Quote:
What kind of ship ideas do you still see for STO?
I merely wish for the Devs to represent the factions as being seriuosly involved in a war and to have intelligent vessel designs to reflect this.

Quote:
Originally Posted by mister_dee
snipped
The description given for the Vov in Genre makes it a vessel of conquest. A platform from which to launch ships, troops and all the resources needed laucnh a first strike into enemy controled territory or to conquer a planet in the name of the Empire. IMO the game doesn't really give it that persona very well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-05-2011, 07:45 AM
To elaborate on my previous suggestion, I'd point out that, yes, I do think my take on the Negh'var would limit its usefulness in PvE to group tactics. It would be more of a fleet ship than one for solo players. Maybe it would even have to be crafted and require lots of resources, just like the Titans in EVE (though not requiring that many stuff, making it still possible for solo players to get this ship if they really want to).

Not every ship has to be useful in every situation. The less frequent you'd encounter a beast such as this, the more you would think "omigawd awesome!" if you finally happen to end up in a PUG PvP and notice there's that huge beast moving into the battle next to you. Just like the Negh'var did in DS9.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-05-2011, 07:50 AM
Oh and I forgot that for those Science Players who don't want to use the Gorn ship or are thrilled about the BoP, I'd propose "scout ships" to use if the Vo'Quv were removed:

http://forums.startrekonline.com/sho...2&postcount=80

(note: as it turned out the designation "Metaphasic Shielding" was given to the invulnerability shield seen on some NPC ships, so it would have to be called something else or replaced by something completely different because we now have the Aegis shield craftable)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-05-2011, 08:06 AM
MMMMM, EEEEEEHHHHHH,

I dont really think I'd want to fly a smaller ship, I would probably just wind up hittin a more tactical role in a cruiser. I've always liked big bloated warthogs of heaping space hulks. It wouldnt have to be a carrier, but I'd like something just as big to take its place.

I understand some really do dispise the carrier, yet...really.....why is that again exactly? i do think the Feds should have an equivalent to the carrier.

Still may not happen...ever.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-05-2011, 08:34 AM
On second thought, I will add that if the carrier was removed from game instead of being revamped, I would see that as just the Devs pandering to those whom can not adapt and it would leave a bad feeling in the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-05-2011, 11:39 AM
Quote:
Originally Posted by castogere View Post
I understand some really do dispise the carrier, yet...really.....why is that again exactly? i do think the Feds should have an equivalent to the carrier.
I hope that never happens, I certainly don't want to have more Carriers in this game. As I said, it's not about balance. Personally I haven't had the impression of Carriers as unkillable superpowerful monsters that some Feds make it out to be.

It's really just that they don't fit in my Startrek. Probably every fan has its own ideals of what Startrek is, of course...

Quote:
On second thought, I will add that if the carrier was removed from game instead of being revamped, I would see that as just the Devs pandering to those whom can not adapt and it would leave a bad feeling in the game.
As I said, I doubt it would ever happen anyway. You can't just take stuff away from players like that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-05-2011, 12:03 PM
Quote:
Originally Posted by MustrumRidcully View Post
As I said, I doubt it would ever happen anyway. You can't just take stuff away from players like that.
I know, Mine was "from the cheap seats" post that got by quality control.

You can just snatch things from players though. Its easy, just not smart. and the crying starts up, parent companies get involved and the whole thing goes south from there.

Why can't the feds just get a usable version of teh Typhoon?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-05-2011, 01:04 PM
Quote:
Originally Posted by Roach View Post
Why can't the feds just get a usable version of teh Typhoon?
Would feel just as bad, though. Imagine, the Federation having a better Negh'var than the Klingons?
Though I'd love to see that ship as a costume...

STO ship classification is really messed up. If we're already in dreamland, let me show you my vision of STOs ship tier progression:

Tier 1...............Tier 2.............Tier 3....................Tier 4...........................Tier 5
Miranda ------> Centaur ---> Saber ----------> Akira/Defiant -------> Prometheus/Hermes
Constitution -> Excelsior -> Ambassador -> Galaxy/Excalibur --> Sovereign/Emissary
Oberth --------> Nova ------> Intrepid ---------> Olympic/Nebula ---> Oracle/Luna

B'rel --------> QulDun ----> Norgh ------------> Ki'tang --------------> Hegh'ta/Refit-B'rel (but called K'vort)
B'rel --------> Somraw ---> Qorgh ------------> Pach ----------------> Qin/Guramba
B'rel --------> K'tanco ----> K'tinga -----------> Vor'cha -------------> Tor'Kaht/Marauder/Varanus
----------------------------------------------------------------------------------> Negh'var

That's right. No NX and no endgame Excelsior. In exchange for that, Feds get to branch out into two sub-categories at Tier 4 already. Also, the Vo'Quv gets replaced by a true hulking command cruiser Negh'var. Benefit of this whole chart: it actually feels like a ship evolution instead of the hodgepodge theme park we have now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-05-2011, 01:15 PM
Quote:
Originally Posted by Valias
snipped
Most likely true. Even if the Devs gave the feds what they want they may not be happy with it for some obscure canon reason.
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