Well, while watching "The Search for Spock," I was wondering about allowing the KDF players the opportunity to use an execution ability on the Boffs that do something idiotic. I realize that I could just drop them from the roster but, I think it would be far more enjoyable to disintegrate that Tactical Officer that falls into a ravine and just can't seem to find the ramp leading upwards or the Engineer that has an addiction to medical/shield generator creation.
when was the last time you pushed "Emergency Power to Shields" and the BO in question said
"Nope, I'm on vacation." warranting an execution for disobeying orders?
There have been a few bugs, that have caused things like this to happen. I think shortly after launch I wrote a post about "executing" my BO for his insubordinate behavior. Many a time they will fail to do what I ask them to on the ground. None of it has been "actual" insubordination, but it frustrates me enough to want to kill them on sight.
Yeah, KDF and Starfleet have really gone to the crapper over the last 30 years...I HATE it when they don't do what I ask them too. I want one of those devices that where used to torture people during the MU episode of TOS.
Well, a mild form of torture (beating up that one Starfleet Captain for the Sol system entry codes) is already in the game, and when you can disintegrate enemies it should (in theory) be no problem to apply this to one's own crew as well.
Still, I don't really see how this could be implemented in a good way. During space combat you're not really on the bridge, during ground combat it would seem "weird" to do this after a respawn...
What would be funny - and likely easier to implement - would be more dialogue interaction with one's crew. A way of praising or reprimanding officers by way of a dropdown menu, accompanied by an appropriate response from the NPC in question. I very much loved the banter between the crew in the Tactical Assault game for the DS, for example.
Basically ... right-click your gunner's avatar, select "Rebuke" and one of those nifty new dialogue popups appears where the BO apologizes. "I'm sorry sir, it won't happen again!"
Ideally, the dialogue (2-3 random lines for positive / negative) could be tailored to some of the races (those with a notably different behavior), so that a Vulcan will respond different than a Nausicaan. Just a quick idea off the top of my ridges, of course.