Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi,

We all saw how Mr. Drake installed holographic projectors on our ship during the devidian series to let us take the appearance of a Klingon vessel.

Can I suggest to allow this (for storyline purposes) for Foundry?

i.e. Allow us a command wherein we can apply a skin to the [PlayerShip] so they appear to be a cardassian galor, or a galaxy class or in a runabout etc...

The missions could entail seeing a particular incident from multiple perspectives. Allowing espionage and missions where your captain would be aboard one of these ships (like when Riker went to serve with the Klingons and ended up firing on the Enterprise...).

so, please discuss if you share the interest in having a feature like this..

Thank you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-21-2011, 02:08 PM
Quote:
Originally Posted by nynik
Hi,

We all saw how Mr. Drake installed holographic projectors on our ship during the devidian series to let us take the appearance of a Klingon vessel.

Can I suggest to allow this (for storyline purposes) for Foundry?

i.e. Allow us a command wherein we can apply a skin to the [PlayerShip] so they appear to be a cardassian galor, or a galaxy class or in a runabout etc...

The missions could entail seeing a particular incident from multiple perspectives. Allowing espionage and missions where your captain would be aboard one of these ships (like when Riker went to serve with the Klingons and ended up firing on the Enterprise...).

so, please discuss if you share the interest in having a feature like this..

Thank you.
I like it in theory. I can see it getting overused quite a bit. Also, I'd be ok with reskinning the appearance (like Drake/holo-emitter) but only the appearance. If you want to disguise the player ship to look like a different ship, it should still have the handling/performance characteristics of the player ship class, not the disguise class.
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