Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
09-24-2010, 03:09 PM
Wow i really like this, lets hope someone at Cryptic sees this!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
09-25-2010, 08:03 AM
/signed

You, good sir original poster, have just made my day. I would love it if Cryptic would read this post and make Sector Area maps like that. Much cleaner, and like you said, more "Trek" in general. I particularly loved the idea of more complicated route choices, such as selecting a path with multiple systems on it. Would definitely be handier, and might make Sector Space less painful.

The idea someone mentioned of having nebulas and clusters as points on the map instead of how they are now is another one I'd adore. Would make a lot more sense in places, and as one poster said would leave a lot more room for Cryptic to add new sectors later on.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
10-15-2010, 12:24 PM
Bout time for this to get a bump.

Since the devs are redesigning the Sector Maps, they might as well fix up the mini maps too, donthca think?


Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
10-18-2010, 05:55 AM
/signed
Cryptic designers, make it happen!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
01-26-2011, 06:46 AM
nice idea!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
01-26-2011, 08:01 AM
Great improvements. +1

I don't know if you meant that we can plot a course on the maps?

I think it would be a great feature to have. Ever notice how Kirk would walk onto the bridge and tell Sulu 'ahead warp facor 1' without actually telling Sulu where to go? It's because there was already a course plotted!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
01-26-2011, 02:54 PM
Quote:
Originally Posted by Igard81 View Post
Great improvements. +1

I don't know if you meant that we can plot a course on the maps?

I think it would be a great feature to have. Ever notice how Kirk would walk onto the bridge and tell Sulu 'ahead warp factor 1' without actually telling Sulu where to go? It's because there was already a course plotted!
Yes, that's what I meant. It would be sort of a mini-game (like scanning anomalies). You would select all of the points you wanted to go to and then click Engage and the ship would travel to each of those locations in succession until it got to the end of your course.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
01-29-2011, 09:32 PM
I'm surprised they are not actively working on this (that we know of). Great ideas/visualizations.
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