Lt. Commander
Join Date: Dec 2007
Posts: 120
# 121
01-31-2011, 10:58 AM
Quote:
Originally Posted by SapphicZoid
4. Klingon PvPers aren't normal people. They were born with innate specialized powers and skills. They have enhanced reflexes, special mental powers that allow them to think three moves ahead of their opponents. Their hands seem to have been genetically predisposed to using a keyboard and mouse which allows them to react to STO combat at a level others simply can't match. Their brains are simply superior, giving them the clear tactical advantage in every encounter. They are simply virtual killing machines.
Wait... so are you saying they are perhaps genetically engineered supersoldiers from the late 20th century? {insert Khan emote here :p } LOL, though reading some of the posts from Klingon players more than a few do tend to describe themselves that way.

Seriously though... anyone who feels KDF players have some kind of advantage, regardless whatever you think it is, should just stick to FvF. The queues seem to launch faster and nobody has any perceived ship based advantage. Another benefit is you are also far more likely to be competing against other players with a similar amount of PVP experience making for a more enjoyable match.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 122
01-31-2011, 05:50 PM
im a fed player ive made one klingon toon and than deleted them.

1. Are Klingons overpowered?

No i dont believe so, I did when i was leveling but after a month of pvping within my fleet we decided to try out against the kilngons we won easily. We knew each others strengths and weaknesses and could cover each other. So experience and teamwork (and yes i know that word is alien to some of you) pay off way more than a cool bridge power or unique ship power.

so in answer

Strategy and TEAM WORK, the amount of times i see a player just zoom off to the horizon than die actually makes me laugh now. For the most part from what ive seen the team who stays together and works together usually wins

Edit

Just came out of a pvp with a pug group (3 cruisers, 2 escorts vs 1 BoP 1 carrier and 3 vorcha)
the BoP died easily leading me to believe its one of those ships which requires an insane amount of exp to master the carrier did its normal thing and the vor's were running around trying to death shot feds (if i was them id do the same thing)

Feds won 15-2, so tell me if the klinks are so OP how did we (1.a pug group 2. didnt really communicate but did share heals and stuff) beat them so easily?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 123
02-01-2011, 07:08 AM
Quote:
Originally Posted by toddof76 View Post
I've played a lot of space pvp as both Klingon and Federation characters. It seem to me that all things being equal, same number of players from both fractions and roughly the same skill levels on both sides that the Klingons have a advantage and are much more likely to win in space pvp.
First question I have is this true? Do Klingons really have an advantage in space pvp or I'm I totally wrong about this?
Second question, If this is indeed true that Klingons have a advantage in space pvp what exactly is the advantage that they have?
Well considering many Fed players are just horrible at this game in terms of building their skill trees, yeah Klings are probably going to win. I can't count how many times some noob VA was flying around with mixed beams or a noob escort was using beams. DPS people DPS, learn it, live it, and love it.

WarpathPS
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 124
02-01-2011, 07:19 AM
Quote:
Originally Posted by Lustrati View Post
im a fed player ive made one klingon toon and than deleted them.

1. Are Klingons overpowered?

No i dont believe so, I did when i was leveling but after a month of pvping within my fleet we decided to try out against the kilngons we won easily. We knew each others strengths and weaknesses and could cover each other. So experience and teamwork (and yes i know that word is alien to some of you) pay off way more than a cool bridge power or unique ship power.

so in answer

Strategy and TEAM WORK, the amount of times i see a player just zoom off to the horizon than die actually makes me laugh now. For the most part from what ive seen the team who stays together and works together usually wins

Edit

Just came out of a pvp with a pug group (3 cruisers, 2 escorts vs 1 BoP 1 carrier and 3 vorcha)
the BoP died easily leading me to believe its one of those ships which requires an insane amount of exp to master the carrier did its normal thing and the vor's were running around trying to death shot feds (if i was them id do the same thing)

Feds won 15-2, so tell me if the klinks are so OP how did we (1.a pug group 2. didnt really communicate but did share heals and stuff) beat them so easily?
BoPs require balance to be able to function best in combat.
Too offensive a build and you will have little defense for survival.
Too much defense and you lose valued Dos, unable hurt the enemy in combat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 125
02-01-2011, 08:39 AM
My observation is that Klingons and Federation both have their advantages and weaknesses.

The klingon's optimal strategy is a bit more intuitive, and less sensitive to minor variations in fleet composition than the Federation's optimal strategy. This is largely because the Federation has to be well enough coordinated to survive the decloaking alpha, and to select targets intelligently when facing carrier pet spam.

However, the federation has more ship options which leads to more opportunity for a well versed group to find an unexpected synergy. This means that Federation premades have more fodder for finding new "flavor of the month" fleets that change the PvP metagame.

So I'd say the Klingon faction is more PuG friendly, and has less depth for premade strategy. While the Federation Faction is less PuG friendly and has more depth for premade strategy.

The result is you often hear about how overpowered Klingons are from PuG players, and how overpowered Feds are from premade players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 126
02-01-2011, 09:18 AM
Quote:
Originally Posted by toddof76 View Post
I've played a lot of space pvp as both Klingon and Federation characters. It seem to me that all things being equal, same number of players from both fractions and roughly the same skill levels on both sides that the Klingons have a advantage and are much more likely to win in space pvp.
First question I have is this true? Do Klingons really have an advantage in space pvp or I'm I totally wrong about this?
They have the advantage when it comes to an alpha strike due to their cloak, however that's something Fed's have access to now aswell (if you want to fly an escort that is). After the alpha strike the Federation is the one to have the advantage, as long as the team's organised.

Bird of Preys for example are hit-and-run raiders, they don't have the hull or the shields to survive a drawn out fight. You get one in a tractor beam/warp plasma and it'll go down faster then any other ship.

Quote:
Second question, If this is indeed true that Klingons have a advantage in space pvp what exactly is the advantage that they have?
Their alpha strike.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 127
02-01-2011, 09:19 AM
in the last 10 pvp matches ive played feds have won 6 klingons 4. now do i care that i got beat up by klingons yes but all it means is that ive got to re-evaluate my build and improve it.

for those of you who keep getting killed and blame the game balance i say this GROW UP if its too hard for you go back to PvE where you can blow ships up just by looking at them. PvP is meant to be a challenge i wouldn't even bother unless i knew there was one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 128
02-01-2011, 09:25 AM
Quote:
Originally Posted by CrustyMac View Post

On the Fed side, I see a bunch of people who target pets before real ships

I find that if a carrier is surrounded by fighters (or other enemy ships surrounded by another carrier's fighters), it's often hard to target much of anything but the fighters.

any tips?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 129
02-01-2011, 10:14 AM
Quote:
Originally Posted by Hangover_Boy
I find that if a carrier is surrounded by fighters (or other enemy ships surrounded by another carrier's fighters), it's often hard to target much of anything but the fighters.

any tips?
As a tac you can use CSV for spam. It will hit the primary target and everything else around it. BFAW will also help. But yes the targeting can be tough.
Note for Klingon players this will work on FED mine/Photonic spam too.
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