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Lt. Commander
Join Date: Dec 2007
Posts: 120
This is what would happen: :p

(FAN ART, LEGAL NOTICE I DON'T OWN STAR TREK OR THE RIGHTS TO DISTRIBUTE A CCG BASED ON IT)

U.S.S. Defiant (C)
http://codegeorge.deviantart.com/gallery/#/d39qfu0

U.S.S. Enterprise (D)
http://codegeorge.deviantart.com/gallery/#/d39qfz3

U.S.S. Kulon (my own ship from Beta)
http://codegeorge.deviantart.com/gallery/#/d39qg4x

Back of the card
http://codegeorge.deviantart.com/gallery/#/d39qg7n


So I wanted to make a CCG for a while. I don't remember how this started but... it just did. And I made STO CCG cards.

I have a ruleset in my head. This game will never be playable though (not enough cards!). However, I might design some cards based off other card types and groups like Klingons, Cardassians, Romulans and Borg. But that's if I feel like it later.


Anyways I'm showing you two card types:
Flagships - This is YOUR ship. If it dies you die. This is out on turn one automatically.
Starship - These are lesser known and often weaker ships. They range from lower tier crap to top tier and have a cost.

Card types still in my head:
Crew - From bridge officers to redshirts to civilians. These guys can buff your ships, give your ships abilities, go on away missions to EPISODE cards, under some circumstances can board enemy ships. etc etc...
Episode - Place the cards in play. Finish the "mission" on them. Get a reward. Usually a rank up. Ranks "pay" for stuff.
Tech - Tech would be cards that can be put on other cards or played by themselves. They can be anything from a rare phaser array buffing your starship to a special tricorder for a crew member or global things that don't attach to anything but affect everything or specific things or just one side.
Technobabble - Science abilities. Higher ones require higher science skills and stats.
Ability - These do things
Anomaly - I'm not sure what these compare to. I might say "Trap" cards from YoGiOh but I have never played YoGiOh and have no idea what Trap cards actually are. I assume they're traps.


Winning conditions would include just killing your opponent, completing enough missions, decking your opponent, ranking up high enough, etc.

And an guide to what everything means on the few cards I have made:
(Crappy quality here, it's of the Starship card but most of that applies to the Flagship cards too besides rank cost)
http://img.photobucket.com/albums/v5...xampleCard.gif


I doubt I'll make most of those if any more. I really matters how I feel.


I may end up releasing the PHOTOSHOP file for this if there's enough demand. The purpose would be if people wanted to put their own ships and characters on a card for funsies. You couldn't do much with it and it wouldn't fit in an avatar.




Anyways I'd like to hear your thoughts. I obviously was inspired by STO in the creation of these. They've got STO-like stats and stuff.
Also, look for spelling errors! I must correct them if there are any. I'm sure there are as I suck at spelling.
 

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