Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-18-2011, 07:42 AM
Yet another interesting idea from the OP.

The time for this debate was like 2 years ago when the game was still in development. There are advantages to 3rd person games, and advantages to 1st person games. Space combat in a ship with front and rear weapons clearly favors 3rd. Ground combat can go either, and do it well, but STO is already set up in 3rd person, and they are currently working on making it better. The overhaul to make STO ground combat 1st person way outweighs the possible benefits, and suffers from the loss of benefits of 3rd person, including seeing all the cool uniform options we have, greater tactical awareness, etc.

If they'd gone 1st person for ground combat from the start it could have been just as good or better than what we have, but changing now is not a good idea.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-18-2011, 07:47 AM
I'm still trying to figure out why the OP want's to 'shurt' people?

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-18-2011, 08:42 AM
Check my sig, that is as far as you can go at the moment.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-18-2011, 09:22 AM
I do not believe in the Tyranny of the Or.


There's no reason why we cannot have multiple forms of combat for those who want it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-18-2011, 09:30 AM
Quote:
Originally Posted by Abysmalyxia View Post
I do not believe in the Tyranny of the Or.


There's no reason why we cannot have multiple forms of combat for those who want it.
Oh there is, actually there are more than 1. Lets call them development time and budget, for example.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-18-2011, 09:34 AM
Quote:
There's no reason why we cannot have multiple forms of combat for those who want it.
Yes there is. Its not as simple as you think it is. Developing a game is not an easy task, nor is incorporating a system that includes first and third person fps style combat. EVERYTHING would have to be redesigned and reprogrammed to support it. Thats not going to happen, nor should it.

this is an online game, not call of duty. changing this to a fps game would kill it very quickly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-18-2011, 10:16 AM
It wouldn't necessarily kill it, 3rd person could still be optional. But 1st person without arms and weapons visible and beams starting mid air, no thx.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-18-2011, 10:24 AM
i don't think a first person is possible with this engine or necessary. something like resident evil 4 and 5 would be nice though, over the shoulder, aim to shoot, stuff like that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-18-2011, 11:01 AM
Yes, the engine is quite capable to handle a soft FPS mode. I play STO this way all the time.
Also over the shoulder aim and shoot is coming soon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-18-2011, 11:37 AM
Quote:
Originally Posted by Pendra37 View Post
Yes, the engine is quite capable to handle a soft FPS mode. I play STO this way all the time.
Also over the shoulder aim and shoot is coming soon.


Third person shooter mode is perfectly acceptable. it's the cross hairs with the pew pew I want. I want me guys to miss now and again, because I don't think we ever do... at least not for ground combat, unless someone lea[s out of the way... but I haven't seen an NPC do that as of yet.
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