Lt. Commander
Join Date: Dec 2007
Posts: 120
# 71
02-28-2011, 04:38 AM
Another "glad I wasn't going insane" post.

I think Ben may have cracked it, but still don't understand why you would have one sound (the plink) and another (the plonk) that is of a lower tone.

I have noticed this in mostly torture and hold games since the game launched, but now am noticing it more in arenas, and at times with almost a machine gun speed.

I can only guess that this was a game sound that was supposed to denote something with an up and down sound (perhaps flag timers?), that accidentaly got tied to another function.

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