Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7081
02-28-2011, 08:41 AM
Quote:
Originally Posted by MGDawson View Post
It wasn't the setup that was the problem; it was the fact they nerfed the powers without much warning meaning I'd gone from being able to survive a PvE dogfight in one (smaller) piece to dying atleast 3 times.

Which is why I soon changed into rolling Engineering and Tactical toons. :p
Until I get further in the content with my Fed Sci toon I have no common ground to compare with. Lereet is my only level cap Sci toon. There is no way to really compare with the ships being so different, especially now that I have her in a BOP instead of a carrier or true science ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7082
02-28-2011, 09:01 AM
Quote:
Originally Posted by Capulet View Post
Science toons strengths; Ample power for high healing rate, healing skills make for deadlier fleet support NPC ships and photonic fleet. The debuffs a sci toon can throw out can make an enemy effectively ranks below you in terms of ability.

Draw back, requiring higher power levels in Aux and Eng means less power for weapons. (if you run a support setup as I do) Of the classes Science will have you changing powerlevels far more often in a fight.

Ground pros and cons are the same as space. Healing or debuffing takes skill points away from DPS type skills and without the Engineering turret kits to boost your DPS potential you may find killing ground troops more of a chore. "Dammit Jim I am a Doctor not a Marine."
Thanks Cappy! I just might have to try out the Science career one day. When I first started playing, I thought Tactical was going to be my best option in an Escort. After getting bored with that, I started a secondard Engineer in a Cruiser. Got a bit bored with the leveling and let him stay LTC for a very long time. Over the past couple of months, I've gone back to the Engineeer and really enjoyed that toon more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7083
02-28-2011, 09:08 AM
Engineer is great in science ships. I fly a Neb-R with one, but the Intrepid is by far more fun.

If you start a science, try them in an escort/BoP. SNB is the bane of many peoples' existence
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7084
02-28-2011, 09:09 AM
Quote:
Originally Posted by SP3CTREnyc
Engineer is great in science ships. I fly a Neb-R with one, but the Intrepid is by far more fun.

If you start a science, try them in an escort/BoP. SNB is the bane of many peoples' existence
What is SNB?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7085
02-28-2011, 09:11 AM
Quote:
Originally Posted by Archanubis
What is SNB?
Sensor net buff?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7086
02-28-2011, 09:12 AM
Quote:
Originally Posted by Capulet View Post
Sensor net buff?
That's what she said!... Wait... Sorry! Wrong Forum
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7087
02-28-2011, 09:18 AM
I thought it was SubNucleanic Beam.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7088
02-28-2011, 09:20 AM
Quote:
Originally Posted by BoredZero View Post
I thought it was SubNucleanic Beam.
Honestly with all these abbreviations I get lost. Another reason I rarely venture out of 10Forward.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7089
02-28-2011, 09:22 AM
Quote:
Originally Posted by Capulet View Post
Honestly with all these abbreviations I get lost. Another reason I rarely venture out of 10Forward.
From what I have read on the other forums, it's just all hate, anger and mayhem! People their think we're insane (Which we might be) but at least we're friendly about it
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7090
02-28-2011, 09:23 AM
Ten Forward - Insane, but social.
Everywhere else - OMFG I KILLZ YOU TROLLS!
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