Lt. Commander
Join Date: Dec 2007
Posts: 120
Just curious. I thought I'd read that this was in the works at some point, but can't remember. Are branching mission objectives planned at some point? I'm loving the branching dialogue, but just think it'd be great if I could take my mission in 2 or 3 different directions based on what the player chooses to do. Anybody know?

Thanks,

Stormwraith
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-04-2011, 11:49 AM
I don't know about the future, but you can currently achive something like that with the triggers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-04-2011, 04:45 PM
can the story board be adjust like the dialogue then ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-04-2011, 05:14 PM
No, the story board is linear and everything on it must be completed to finish the mission.
However, the triggers are not part of the story board, but can control access to element on the story board.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-04-2011, 05:17 PM
ow i think i know what you mean, 1 trigger linked to 3 things that star a chain event in themselves and u cant carry on the storyboard until you complete all the things on the 3 triggered action chains.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-05-2011, 08:50 AM
Quote:
Originally Posted by Pendra37 View Post
I don't know about the future, but you can currently achive something like that with the triggers.
You can't have two alternate ways to complete the mission though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-05-2011, 10:41 AM
Quote:
Originally Posted by Leviathan99
You can't have two alternate ways to complete the mission though.
Are you absolutely sure?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-05-2011, 10:57 AM
Quote:
Originally Posted by Leviathan99
You can't have two alternate ways to complete the mission though.
I think you can
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-05-2011, 11:46 AM
Quote:
Originally Posted by Kristyna
I think you can
I'm talking two ways with completely alternate next and different endings, with no ability to switch mid-mission.

As in, with objectives like "Kill Klingons" one way and "Kill Romulans" the other where the actual final mission dialogue is different.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-05-2011, 02:40 PM
I just made a little demo of an alternate pathway mission.
It is a Fed mission and called "Branching Story Mission".
There are 2 different ways to solve the mission and it has a different ending text as well.
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