Just curious. I thought I'd read that this was in the works at some point, but can't remember. Are branching mission objectives planned at some point? I'm loving the branching dialogue, but just think it'd be great if I could take my mission in 2 or 3 different directions based on what the player chooses to do. Anybody know?
ow i think i know what you mean, 1 trigger linked to 3 things that star a chain event in themselves and u cant carry on the storyboard until you complete all the things on the 3 triggered action chains.
I just made a little demo of an alternate pathway mission.
It is a Fed mission and called "Branching Story Mission".
There are 2 different ways to solve the mission and it has a different ending text as well.