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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-07-2011, 11:19 AM
yeah its my experience with all the maps I've played with that the y axis of most maps is uneven and can drive you mad as you try and use a secondary map for something other then its original purpose. The easiest way to demonstrate this to anyone who hasnt tried this, place 6 100x100 building tiles on a map at a level above the ground, say y=200. Chances are at least one of those tiles will not line up with the others. Drives me nuts trying to micromanage them so they line up perfectly. Its why we have the threads about flat lander maps
 

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