CHAD, please please take away the ability for these mines to detect and attack cloaked ships.
Originally Posted by havam
IIRC TARGETING has been complained about a lot on these forums, with a consensus that there are issues. Any reason why you refuse to comment on these concerns ???
This is just an issue of a few joining in me-too style to what was a legitimite concern. There is no reason that the mines wouldn't detect and tractor a cloaked ship that was within their range just as a ship can. Also, apart from it making sense as it is, it is a very good mechanism and should not be changed.
Shouldn't the Devidian Subspace Field modulator be on the nerf list?
Right, I forgot.
Though my list is probably flawed anyway.
If the definition of "very cool" indicates "overpowered" (because otherwise it's just one of many boring standard options, right?), then of course only the stuff that was very cool was nerfed, and the rest that was or was not nerfed was just never cool to begin with.
There has been alot of talk and discssion and complaining about the tractor beam mines of late. The discussion should be about all mines. They are all spam and are not used as intended. All of the suggestions for the tractor beam mines should be applied to ALL mines.
You know that mines are a DEFENSIVE weapon, not offensive and like some things that are disabled when one becomes engaged in combat, should not be usable during combat periods. This would end the mine spam for the most part.
We as a pvp community need to stand up and not do the spam thing, no matter what is being used as spam. Spam is spam, no matter how you look at it, and laying mines just to **** people off is not a good thing.