I'm a total newbie when it comes to the Foundry, but I'm having fun playing around.
I wanted to make a simple encounter where a ship warps in when you reach a trigger. I set a reach marker and made the ship trigger on component reach. I added the "Warp in - Federation" idle animation and give it a duration of 100. The ship appears as expected, but the warp-in animation just loops over and over, regardless of the animation duration.
The "warp-out" animation is affected by the duration slider, such that the ship warps out and stays warped out for the specified duration.
Is this a bug, or am I just abusing animations? Is there a better way to get a ship to warp in?