I'm not particularly well informed or creative but it's pretty easy to identify the ideas that I like over those that I don't. I just wanted to take this opportunity to say that every idea Mustrum has stepped up with has been well thought out, clearly explained, and hasn't been singularly self serving.
I definitely think increasing PVP rewards is necessary. PVP is totally dead at lower levels and a big skill point boost would help tremendously to get the queues going at lower levels. This would have a side benefit of getting people doing PVP at lower levels and learning the ropes in a much more forgiving environment, which would mean more high level PVPers because they aren't getting blasted out of the sky so fast having learned to play at lower levels.
Will there be lazy people who /afk in PVP? Absolutely. I'm not sure how to rectify that, but its not like its only a problem in PVP, it happens in PVE too. Fleet actions, DSEs, people AFK their way to skill points or emblems or whatever. But I think its a problem that can be ignored, generally. I'd rather people /afk in PVP matches than have no matches at all.
One crazy thought: WHat about giving Emblem rewards at lower tiers?
Maybe it wouldn't work because its ultimately worthless to a player until he becomes a VA... The casual player that plays for a year and still is only a Captain might not care much and be confused instead...