In the course of creating my epic Foundry masterpiece I've run up against the 10 map limit. Several of the map changes in my mission involve going back to previous locations to accomplish new tasks, so I thought I could economize on my map count by reusing some of the maps.
Unfortunately, as soon as I try placing mission objectives from two different parts in the story onto the same map the whole thing breaks down. Either completing the first part of the objectives leads directly to the second part (bypassing the mission objectives on the other maps in between), or the mission skips directly to the last objective and ignores everything right off.
Is there any possible way to revisit maps or are we stuck with using duplicates of the maps each time we want to send the players back to them?