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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Extra interacts I don't want
04-04-2011, 03:00 PM
On my mission I am running into an issue where effects objects such as "camera shake triggers" are having interacts pop up when the user gets near. I am also using smoke, firewalls, fire, fire lighting, and falling water, and steam jets. I'm not sure which one is causing it but I will get multiple interacts.

Also, are "reach markers" normally interactable? Perhaps I am doing my triggering wrong. I am triggering events (revealing effects) when someone reaches a "place marker". Is that the appropriate way to trigger a scripted explosion for example?

Thanks!
 

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