I'm not asking for a nerf for FAW, but instead somekind of way for High Yield Plasma and Tricobalt Torpedoes having a chance of not being shot down so easily by FAW.
Perhaps it could be linked to projectile skill, in which gives a reason to invest skill points. So if you invest 9 points, the thing is going to not only hit harder, but have better chance of hitting a target. But someone with 0 skill points have to contend with pure luck that it actually gets to the target.
I am actually agreeing with Azurian. It's the end of times.
I suggested in a different thread that each rank of training in a particular heavy torpedo skill (plasma or tricobalt) would increase the speed of the torpedos. You could have each rank increase torpedo speed by 11% so if you had 9 ranks the speed of your heavy plasma or tricobalt projectiles would be 2x the current speed.