Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-11-2011, 04:05 PM
Originally Posted by Azurian View Post
I'm not asking for a nerf for FAW, but instead somekind of way for High Yield Plasma and Tricobalt Torpedoes having a chance of not being shot down so easily by FAW.

Perhaps it could be linked to projectile skill, in which gives a reason to invest skill points. So if you invest 9 points, the thing is going to not only hit harder, but have better chance of hitting a target. But someone with 0 skill points have to contend with pure luck that it actually gets to the target.
I am actually agreeing with Azurian. It's the end of times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-14-2011, 04:59 PM
I suggested in a different thread that each rank of training in a particular heavy torpedo skill (plasma or tricobalt) would increase the speed of the torpedos. You could have each rank increase torpedo speed by 11% so if you had 9 ranks the speed of your heavy plasma or tricobalt projectiles would be 2x the current speed.

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