Lt. Commander
Join Date: Dec 2007
Posts: 120
I had hoped that by now the wunderkind we sometimes encounter in exploration missions would have been fixed by now. I try to play on advanced as much as possible to increase the challenge of the game but some mob tyoes, especially those with dual pistols just put out sickening amounts of damage.

I have no problem with the idea that I am not good enough as a player, or some other reason I should not be able to do advanced but what I don;t like is the factv that most missions are a complete walkover on normal so I incline to up the difficulty - sadly this leads to some missions I am simply unable to complete and have to restart on normal. Given the extra time involved in these missions it is quite frustrating to discover part way through one spawn I cannot handle...

In short, is there any hope of getting some balance in difficulty - by modifying the stupidly powerful mobs that can appear?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-02-2011, 10:22 AM
The fix is part of Season 4 ground combat.

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