I have quite the logic problem with some trigger set up.
So far I think I have mastered trigger use quite well I think, but can't solve the following problem.
I have 3 triggers set up on my space map.
Each trigger is spawning different enemies and friendlys.
The problem is, the player should only spawn one of those options.
I tried to make the other two triggers invisible when one of them is used.
However I can not tie the dissapearance of one object to an interaction with two other objects. When I tie two objects to it, the player has to interact with both of them to make the third disappear.
How can I set it up, that the player can use either one of the triggers and make the other two disappear as intended?