Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
Recently I released my first Foundry mission, titled "Starship repair 101", devoted to those who complained about a lack of missions taking place upon your own starship. In the mission, an act of sabotage sends your captain racing across his own starship to prevent a warp core breach.

I've had one review when last I checked, commenting that the mission was well planned, but still felt empty. It also suggested I include more explosions, and perhaps more acts of sabotage. So I'm looking for ideas. What objectives or events could I add to make the mission more fun?

(Please note I am attempting to keep this mission strictly non-combat.)

I thank any feedback.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -7. The time now is 01:20 PM.