Lt. Commander
Join Date: Dec 2007
Posts: 120
# 121
06-19-2011, 11:12 PM
This is why I just re-subbed (and the random ground mission waiting for me the reason I left - thank goodness that fix is on the way).

The gameplay additions & comm's compared to launch is just fantastic. Really looking forward to trying this out
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 122
06-19-2011, 11:33 PM
given the offline/lengthy nature of the assignments system, will there be the possibility of an API coming out similar to what Eve Online offers? One by which 3rd party devs could provide interfaces that allow us to watch (if not change) the status of our assignments?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 123
06-20-2011, 01:03 AM
Quote:
Originally Posted by Presticus View Post

So in theory I could have Lt. ranked Doffs who answer to a Ensign ranked Boff department head?

Because if so I'm totally going to do it. And I'll change his name to Harry.
It isn't actually that odd that have that happen. I mean, I distinctly remember there being several officers involved with Chief O'Brien's staff, and though he even had to call Nog Sir, Nog still took his orders from O'Brien.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 124
06-20-2011, 05:18 AM
Quote:
Originally Posted by superchum View Post
I request that this thread be stickied when it is the appropriate time. DOFFs are a complex new game mechanic. This thread helped me understand it a lot more. And I think it's essential for new players.
Agreed. The amount of valuable information in this thread warrants a sticky so players reading the forums, & looking to understand the Doff system, can find it more easily.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 125
06-20-2011, 06:20 AM
Yes, sticky please. This is most description I have seen on this system to date and the information is most helpful.

So we will now have civilians as well as regular startfleet personnel in the form of traders and diplomats. That sounds good but it brings up a question.


Since we don't have any idea how many DOffs we will be alloted, are the civilians going to be in a separate portion of the list or do they grab from the normal pool we are allotted?

I have a little confusion on how many we get overall and how many you have in each department. I.E.: Tactical, Engineering, Civlian.


The rest of the write up is perfect, and thank you for taking the time to produce it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 126
06-20-2011, 06:36 AM
When can we expect the Duty Officer System to hit Tribble for testing?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 127
06-20-2011, 06:50 AM
Will the rank of our duty officers be determined by the rank of the department head? An example would be if we have an ensign BO as a department head can a LT DOFF be used in that department are would there be restrictions like the department head must be higher rank or the equivlant rank of any officers under them?

Also will an ensign human white be better than say a chief petty officer human white ?
Cant wailt for this new system its my favourite thing in season 4
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 128
06-20-2011, 08:21 AM
+1 sticky please

EDIT: YES! stickied!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 129
06-20-2011, 09:49 AM
Quote:
Originally Posted by Heretic
[...]I totaled up the number of duty officers built so far (over 6000) as well as the number of assignments currently built (a bit shy of 1000), and for both we are on target for the numbers of each we needed. For assignments, the final number will be substantially more than the minimum originally estimated.
[...]
I'm a bit curious how you came up with those numbers. Take the 1000 assignments. Sounds fairly much in the start. Divide them into the 12 commendation categories and they become just a bit below 100 per category. Which still sounds quite a bit. Now add into the mix that there are ~50 sectors each faction can enter and each sector 'should' have his own assignments it suddenly looks kind of awkward. How unique are those 1000 assignments?

And the gazillions of duty officers. I know you guys are getting creative with them, much appreciated. The number I'm interested in that bunch of duty officer is how many unique passive abilities there are.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 130
06-20-2011, 10:04 AM
Quote:
Originally Posted by dukedom View Post
I'm a bit curious how you came up with those numbers. Take the 1000 assignments. Sounds fairly much in the start. Divide them into the 12 commendation categories and they become just a bit below 100 per category. Which still sounds quite a bit. Now add into the mix that there are ~50 sectors each faction can enter and each sector 'should' have his own assignments it suddenly looks kind of awkward. How unique are those 1000 assignments?

And the gazillions of duty officers. I know you guys are getting creative with them, much appreciated. The number I'm interested in that bunch of duty officer is how many unique passive abilities there are.
Well, he didn't say whether 1000 was the target goal or just that they were on target for their launch goals. Undoubtedly, this'd be the easiest system to plug content into, when compared to FE or PvP. Hopefully, that means for each featured series, a unique suite of assignments becomes available.
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