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Lt. Commander
Join Date: Dec 2007
Posts: 120
As a Klingon player, which of these two ships bothers you the most? A cloaking escort near identical but slightly superior to the Qin Raptor because of some turning/inertia mechanics, or a science hybrid escort capable of weilding the best Bird of Prey bridge officer layouts while not suffering from the Bird of Prey's lack of fire power or fragility.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
07-06-2011, 05:48 AM
Neither..

The Hegh'ta is still a better DPS ship than any of the Fed escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
07-06-2011, 05:57 AM
Quote:
Originally Posted by Jermbot View Post
As a Klingon player, which of these two ships bothers you the most? A cloaking escort near identical but slightly superior to the Qin Raptor because of some turning/inertia mechanics, or a science hybrid escort capable of weilding the best Bird of Prey bridge officer layouts while not suffering from the Bird of Prey's lack of fire power or fragility.
None of both.
I hate the Defaint cloak for story-reasons, but for gameplay... its hard enough to come arround with new ships concepts, beeing limited because the other faction has similar stuff just limits the progess of the game.

What I on the other hand would expect from Cryptic is some compensating; its all right adding that stuff but the fact that it makes fed-ships get simply generally better then ours sucks. A few tweaks... adding buffing the Raptor on some point, increasing the BoPs hull ect would be requiered IMO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
07-06-2011, 08:37 AM
The raptor unless equiped with high engine and RCS modules can turn with most fed escorts and also makes it fragile. I would like either a turn axis change, maybe BC, or an all out turn buff. I would be in favor of the turn axis adjustment because it sucks default it turns better than a cruiser (somewhat) but worse then all fed escorts even the Fleet (that is the console layout it uses).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
07-06-2011, 12:29 PM
It's not so much the ships I face in combat that make me judge how lethal they are

It's the pilots' names above their ship names.

Superior this and inferior that... meh. I fly a BoP simply because I enjoy goofball setups that you can't use with any other ship. Is my ship superior? hardly. It's one of the worst setups ever dreamed of. And I'm one of the worst players in all of STO.

If I see names like Keg, or Hale, or Iceroid, or Reaper, it's not the ship they're currently flying that make me think "hey, I'd better kill this guy or else he'll kill me."
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
07-07-2011, 02:52 AM
Bird of Prey's lack of firepower? Best BoF layout of a BoP? I must've missed those memos. I can't think of another ship that can decloak on top of somebody and do a PSW --> Alpha Strike --> Tricobalt combo. I've lost count of the ammount of escorts I've one-shotted like that. Sure an MVAE could try that, but you'd see it coming and buff up. And it's always good fun to hit one with Gravity Well III just as it seperates. Multi Vector becomes One Vector. "In".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
07-07-2011, 04:23 AM
Quote:
Originally Posted by Ebeneezergoode
Bird of Prey's lack of firepower? Best BoF layout of a BoP? I must've missed those memos. I can't think of another ship that can decloak on top of somebody and do a PSW --> Alpha Strike --> Tricobalt combo. I've lost count of the ammount of escorts I've one-shotted like that. Sure an MVAE could try that, but you'd see it coming and buff up. And it's always good fun to hit one with Gravity Well III just as it seperates. Multi Vector becomes One Vector. "In".
Well, that's a fair point, the BoP does still have a cloaking device. It can still ambush people, it can still be good fun.

But yes, the BOP has one less gun than the MVAE so it has less fire power. Also, the best BOFF layouts previously unique to the BoP were always Tac Com, Science LC, anything else and you're just flying a battle cloaking escort.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
07-07-2011, 04:45 AM
Quote:
Originally Posted by Jermbot View Post
Well, that's a fair point, the BoP does still have a cloaking device. It can still ambush people, it can still be good fun.

But yes, the BOP has one less gun than the MVAE so it has less fire power. Also, the best BOFF layouts previously unique to the BoP were always Tac Com, Science LC, anything else and you're just flying a battle cloaking escort.
One *rear* slot, which will be a 97 damage turret most likely.. The missing tac console is far more significant for damage than a single turret.. But.. As you know.. Decloak ambush gives you a 15% damage boost, which makes up for the turret/console.

Also, that Tac/Sci Cm/LtC BOP, is able to run dual Eng Lts for some pretty nice survival skills, when combined with the 2 lower slots of the LtC Sci.

Finally.. The most devastating ship Ive flown was a 4x DBB BOP using Shockwave - EM - FAW3 - APBeta1 - TBR3 - and full Tac buffs.. FAW is nasty enough by itself, but when combined with 7-8k TBR3 pulses = Ouch-ouch-ouch (TBR3 alone can kill an Escort or SV straight through shields, if theyre unbuffed)

This cannot be done in a MVA
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-07-2011, 05:36 AM
Quote:
Originally Posted by MelineAaele View Post
One *rear* slot, which will be a 97 damage turret most likely.. The missing tac console is far more significant for damage than a single turret.. But.. As you know.. Decloak ambush gives you a 15% damage boost, which makes up for the turret/console.

Also, that Tac/Sci Cm/LtC BOP, is able to run dual Eng Lts for some pretty nice survival skills, when combined with the 2 lower slots of the LtC Sci.

Finally.. The most devastating ship Ive flown was a 4x DBB BOP using Shockwave - EM - FAW3 - APBeta1 - TBR3 - and full Tac buffs.. FAW is nasty enough by itself, but when combined with 7-8k TBR3 pulses = Ouch-ouch-ouch (TBR3 alone can kill an Escort or SV straight through shields, if theyre unbuffed)

This cannot be done in a MVA
First off, damn that sounds painful.

And that's a fair point, I hadn't considered a science commander, tactical lieutenant commander arrangement just assuming it would be less viable than the tac commander. So awesome, there's still a niche that only the BoP can fill, at least until the Federation are given a Nova science vessel with a LtC Tac spot.

Would this mean that the Defiant-R is the biggest insult to the KDF to date?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
07-07-2011, 09:47 AM
Quote:
Originally Posted by MelineAaele View Post
One *rear* slot, which will be a 97 damage turret most likely.. The missing tac console is far more significant for damage than a single turret.. But.. As you know.. Decloak ambush gives you a 15% damage boost, which makes up for the turret/console.

Also, that Tac/Sci Cm/LtC BOP, is able to run dual Eng Lts for some pretty nice survival skills, when combined with the 2 lower slots of the LtC Sci.

Finally.. The most devastating ship Ive flown was a 4x DBB BOP using Shockwave - EM - FAW3 - APBeta1 - TBR3 - and full Tac buffs.. FAW is nasty enough by itself, but when combined with 7-8k TBR3 pulses = Ouch-ouch-ouch (TBR3 alone can kill an Escort or SV straight through shields, if theyre unbuffed)

This cannot be done in a MVA
I'm gonna have to try that at some point, I have TBR3 but I've never thought to try it, I've never taken much damage from TBR, more annoyance than anything.
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