Personally, I think it's kind of ridiculous that player captains -- whose characters should feel like exceptional individuals -- don't get the option to improve their existing traits. It seems odd that your average BO gets the same number of traits as your captain, making your captain really nothing all that special.
It does seem that, at a minimum, players should get one more trait selection than a BO gets. And there ought to be a system that allows a player to selectively improve a character's traits over time.
If player characters got just one more trait to choose from, I think you'd see a lot of variety, players would be more satisfied with their ability to customize and also be able to replicate sets of classic traits.
You could build a classic Vulcan: Physical Strength*, Logical*, Acute Senses, Mind Meld, Nerve Pinch
Or a Vulcan scientist: Physical Strength*, Logical*, Astrophysicist, Creative, Warp Theorist
Or a Vulcan telepath: Physical Strength*, Logical*, Acute Senses, Limited Telepathy, Mind Meld
A Gorn engineer: Cold-Blooded*, Reptilian Strength*, Resilient*, Techie, Warp Theorist
Or a properly vicious Gorn: Cold-Blooded*, Reptilian Strength*, Resilient*, Bite, Aggressive
How about a Kirk-ified Human?: Leadership*, Teamwork*, Creative, Lucky, Stubborn
Or maybe a Picard-type?: Leadership*, Teamwork*, Astrophysicist, Creative, Stubborn
Or a La Forge?: Leadership*, Teamwork*, Creative, Techie, Warp Theorist
You could build a Klingon who likes his combat up close and personal: Honorable*, Warrior*, Sturdy, Stubborn, Sure-Footed
Or maybe you prefer a Klingon tactician?: Honorable*, Warrior*, Accurate, Covert, Lucky
i think the triats are ok for the limit we have, the thing that gets me is that you create your 1st char lets say when the game came out, it is prob still your main char, you didnt fully understand the way you would play now and how the traits themselves would effect you but that char is stuck with those traits.
Yeah, I agree with this. I picked the traits for my character before I knew what they did. Now I wish I could change them.
I picked all Ground traits on my main, whereas I pretty much only play in Space now! >_<
I really like the idea, especially the part where you can choose to improve your Traits as you level up.
Vulcans aren't all good and Mind Melding, but all Vulcans have the potential. With this sort of system you could unlock that potential and with time become the master of it.
This idea definitely gets two thumbs up from me.
I agree, this will especially become relevant when they allow you to (as it keeps getting mentioned) promote Boffs to playable Captains. I really like my current Captain and have no desire to play any of my Boffs, but when this happens you just know people will be doing this to obtain Captains with superior traits.
The dev have alraedy talked about spliting the space and ground skill trees why not the traits
Choose 4 space and 4 ground with racial not counting toward your choises.
Give aliens a racial a grab bag of randomly generatied traits to pick from so there not left out.