Lt. Commander
Join Date: Dec 2007
Posts: 120
# 531
07-11-2011, 01:50 AM
Quote:
Originally Posted by Heretic
Not only PvP, we just want to provide an alternate methods to access some of the mechanics of the system.

As for when it will hit live, with luck about a month after it hits Tribble; we have not formally committed to a date for when it will come out onto Tribble.
Thanks for the (rapid) info.

*Yreodred sees a small but bright light on the horizon...


Live long and prosper.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 532
07-11-2011, 06:03 AM
Will crew complement on your ship affect how many duty doffs you can assign?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 533
07-11-2011, 07:17 AM
Quote:
Originally Posted by Tyron_Jara
Will crew complement on your ship affect how many duty doffs you can assign?
we've been told it wont, cos that wouldnt be fair
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 534
07-11-2011, 08:06 AM
Quote:
Originally Posted by Bohort View Post
we've been told it wont, cos that wouldnt be fair
Though I think I remember reading that it will be affected by rank, though it does mean a 50 crew Defiant will have the same DOFF capacity as a 1000 crew Galaxy (or even a 5 crew Danube?) when commanded by the same rank officer.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 535
07-11-2011, 08:12 AM
Quote:
Originally Posted by Sambril
Though I think I remember reading that it will be affected by rank, though it does mean a 50 crew Defiant will have the same DOFF capacity as a 1000 crew Galaxy (or even a 5 crew Danube?) when commanded by the same rank officer.
yeh pritty sure its something like that, could do with a recap on this be heritic *hint-hint*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 536
07-11-2011, 09:14 AM
Quote:
Originally Posted by Sambril
Though I think I remember reading that it will be affected by rank, though it does mean a 50 crew Defiant will have the same DOFF capacity as a 1000 crew Galaxy (or even a 5 crew Danube?) when commanded by the same rank officer.
That's what I get out of it too.

However, this could still work out mathmatically (sort of), for a couple of reasons;

- The active roster for a VA has been suggested to be as low as 20 DOffs. Since DOffs are representative of "Key" personnel that a Captain "Takes with them even when changing vessels," then a ship crew of 50 could be made up of a large proportion of officers specifically staffed by a given Captain. In other words, a small vessel would likely have a higher number of specialized well trained crew than would a larger vessel as each position becomes more critical.

Thus a high ranking Captain (with the political clout to request particular personnel) would have the same list of names available to them regardless of the size of their vessel. Or that's how I would rationalize it anyway.

- In the case of a Runabout, we are essentially talking about an auxillary craft, not a Starship, so it is reasonable to assume that the Captain in question still has the authority to order their crew to perform certain actions even if not on the bridge of their primary Starship--Role-player's who assign themselves to a Runabout permanently, not withstanding of course.

- Add to this, the fact that within game, as a player's toon ranks up, they theorhetically have access to more than one ship. For example, a Lieutenant who ranks up to Lieutenant Commander may have (at least) two ships in their "Stable" so-to-speak. Said Captain can switch between these ships at will, so technically if the Player has more than one vessel in their list (as represented by active ship-slots) that extra crew must exist "Somewhere" and could still recieve orders to perform various duties as needed.

This "Could" explain the potentially larger number of DOffs a Captain has access to for sending on DOff missions, when compared to the maximum number of crew a given Starship can have available. In other words, if I have both a 50-crew escort AND a 1000-crew Cruiser, when flying the escort, there are still technically at least 950 additional personnel assigned to me.

===============================

I know that the above is a massive rationalization of the system, however, we are already making some serious leaps in suspending our disbelief by haviing Lieutenants in command of Starships, not to mention Admirals... Both of which may have access to multiple vessels (if not all at once).

In this way, we might--if creatively--explain away the disparity in number of available crew between ships, and in so doing, argue in favor of the same list of "Key" personnel regardless of the crew compliment of a particular active vessel. Or, and again, that is my take on it anyway...*Chuckle*...

From a strictly practical perspective, I am glad my number of DOffs (both active roster and those available for sending on missions) will not be scaling to my ship size. It's bad enough that I cannot assign my seasoned BOffs to perform duties they are clearly qualified for, because the ship is too small. Imagine how bad it would have been for Kirk, had his captured BoP only had two Ensign and one Lieutenant "Abilities" in ST: IV...Doh!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 537
07-11-2011, 09:29 AM
Lazy Sunday, woke up in the late morning and logged on to STO with my Gorn Tactical Lt. Commander... and saw Federation ships poking around in the Qonos Sector to my surprise.

After telling one of them to "Go home, Starfleet!" in a PM and then refusing their polite offer of a personal challenge (Admirals picking on Lt. Commanders? You, Sir, are the one without honor!) I decided to take a tour of the galaxy in my Somraw.

So, I poked around and did fly-bys of many a place ("Hello, Memory Alpha!") I aimed toward the Sirius Sector Block... and was stopped at the border.

The window that came up told me how I could not enter because I was not a Marauder, which would be something I could do with the Duty Officer System.

Once what I read set in... I now admit I know EXACTLY what I will be doing with my DOffs.


I can NOT wait for this new thing to happen!


Count me as one of the hopeful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 538
07-11-2011, 10:57 AM
Quote:
Originally Posted by Tyron_Jara
Will crew complement on your ship affect how many duty doffs you can assign?
No, crew complement currently has no interactions with your duty roster. We have been exploring the possibility, however anything we do on that front is very far away.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 539
07-11-2011, 11:06 AM
Quote:
Originally Posted by Heretic
No, crew complement currently has no interactions with your duty roster. We have been exploring the possibility, however anything we do on that front is very far away.
The question of different ship types (and therefore crew complement) affecting number of DOffs is an oft-asked question. Usually with the point that cruisers should receive more DOffs.

While it makes sense in a logical/immersion context, I'm curious what people envision would happen in a game balance sense.

In other words, if a cruiser were to receive a high capacity for DOffs, what would science vessels and escorts (and BoPs and carriers and so forth if those become "official" classifications) receive to balance this advantage?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 540
07-11-2011, 11:15 AM
Quote:
Originally Posted by frak View Post
The question of different ship types (and therefore crew complement) affecting number of DOffs is an oft-asked question. Usually with the point that cruisers should receive more DOffs.

While it makes sense in a logical/immersion context, I'm curious what people envision would happen in a game balance sense.

In other words, if a cruiser were to receive a high capacity for DOffs, what would science vessels and escorts (and BoPs and carriers and so forth if those become "official" classifications) receive to balance this advantage?

It would also affect selection of science ship for science officers. It would be just another reason you'll have to pry my cold dead body out of my Nebula with a crowbar and explosives.

P.S. The reason being that the Nebula has a crew complement of 750 v.s. a few hundred at most for the other models.
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