Lt. Commander
Join Date: Dec 2007
Posts: 120
# 61
08-04-2011, 03:09 AM
Quote:
Originally Posted by Dassem_Ultor
Shield resistances: Should be reduced greatly, and shield heal hp increased a lot.
Hull resistances: Should be increased greatly, and hull heal hp should be reduced a lot.

Then the shield would be the rapidly fluctuating one, and that makes sense, as it's just a matter of moving energy. And hull would be much harder to replace once lost, so it would be possible to wear someone down over time.
with all that debuffs to hull/ dmg boosting abilities, shield shall remain tbh.

Or tune all. not just nerf shied/boost hull, and others are fine .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 62
08-04-2011, 03:34 AM
Quote:
Originally Posted by Kyle-Phoenix View Post
with all that debuffs to hull/ dmg boosting abilities, shield shall remain tbh.

Or tune all. not just nerf shied/boost hull, and others are fine .
Hull resists are so weak now... Even for a short period of time it is hard to keep it above 50%. That means that one volley of quantum HYT3 to the hull can easily take out 30-40k. (3 torps of 20k+ each) A well buffed shield on the other hand, can be hit with just about anything without showing the slightest sign of stress... :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 63
08-04-2011, 03:43 AM
Quote:
Originally Posted by Dassem_Ultor
Hull resists are so weak now... Even for a short period of time it is hard to keep it above 50%. That means that one volley of quantum HYT3 to the hull can easily take out 30-40k. (3 torps of 20k+ each) A well buffed shield on the other hand, can be hit with just about anything without showing the slightest sign of stress... :p
yeah but the offensive buffs and the debuffs making those crits that silly high if im right.

And yeah shield is tought, but cpb and tachyon beam (and almost every match there are 2 guys who using em) making it worthless.
And then you are right, you get all the debuffs, and alphas so even 60% what will be around 0% will not help you
So as Husanak said, the stacking need to be solved first. But still the FOMM+beta or Sensor Scan or/and beta is still to high imo (maybe the alpha+tact fleet o/a omega too).
And 1 debuff at a time, like 1st SS, then FOMM, then beta? I dont think that Cryptic is capable to make it that way.
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