Star Trek Online
Beam Weapon Mechanics incorrect
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Join Date: Dec 2007
Beam Weapon Mechanics Incorrect
08-15-2011, 10:50 AM
This is how for the most part beam weapons should be vs the current way being used atm.
Many shots / little damage = Not cannon " Currently being used "
One or two shots / lots of damage = Cannon " Should be used "
The current beam weapon mechanics do not reflect at all a beam user should be using. It should be much slower recharge times but much more damage.
It makes no sense firing 6 phasers at fast speeds only tickle a ship to death and that is provided you can.
The video above shows a very good example. Make sure to watch the whole thing though.
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