Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 171
08-14-2011, 08:41 PM
Quote:
Originally Posted by ppumaht View Post
peng setups are fail setups in any serious pvp. But i understand the problem in a pug environment. I think they should not stack (either not at all or to a certain point). Could just as well make them unique too.
Honestly I do not know if you play the KDF side but these torpedos in my view were not so much for us to use in pvp but as a way for us KDF players who use the ship to be able to use our EBC mode to kill npc ships in a reasonable amount of time. Especially in our alpha and bravo sorties because before the hargh'pengs the ship was nothing more than a lower hull bop with lots of problems but now most of the problems are fixed and its actually fun to play it. I am just hoping this crying over it stops because I for one have been asking for some way to have some fun with it atleast in pve and now its here and now the trolls want that fun to be gone.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 172
08-14-2011, 10:32 PM
I witnessed another match where B'rel retrofits basically did nothing but lob Harg'Pengs into their focus targets repeatedly at long range. If you tried to engage them, then simply jammed sensors and recloaked. Sure, this is fun for the B'rel pilot, but how does this make any sense for an even fight?

I guess I'll wait until the Feds get their cloak hunter torpedoes...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 173
08-14-2011, 11:08 PM
I am glad the klinks got them and I am glad the brel becomes useful with them. I don't know what should be done about them but they are bad for the game and premades that know that they are op and equip them anyway are weak sauce.

As long as we are talking about weak sauce, here is a list: pengs,scramble3,mines on autofire,scorps,equiping xtra shields/etra boff slots via bug,saying things like, "took 3 of u to kill me" in zone.

Like I said, I don't claim to know what to do about them but if u equip ur ship with the weapons and boffs that are admittedly too powerful than u r bad for the game. Perhaps that is why cryptic should get it right, or at least after the first balance pass it should have been corrected.

Its ur money and ur time so of course u can play any way you want, perhaps I will go get me a peng one of these days and shamelessly give it a try.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 174
08-14-2011, 11:33 PM
Quote:
Originally Posted by Shar487
I witnessed another match where B'rel retrofits basically did nothing but lob Harg'Pengs into their focus targets repeatedly at long range. If you tried to engage them, then simply jammed sensors and recloaked. Sure, this is fun for the B'rel pilot, but how does this make any sense for an even fight?

I guess I'll wait until the Feds get their cloak hunter torpedoes...
Your mileage may vary. I was in a CnH against a poor Brel who tried it against me while I was running high aux. He got revealed, I sensor scanned him, my buddies blew him up.

Of course some guys pull that move way better than that guy. I was teamed up with another Klingon a while back and he was being really effective with it against the pugs we were up against. =p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 175
08-15-2011, 06:00 AM
Quote:
Originally Posted by Zeuxidemus
Honestly I do not know if you play the KDF side but these torpedos in my view were not so much for us to use in pvp but as a way for us KDF players who use the ship to be able to use our EBC mode to kill npc ships in a reasonable amount of time. Especially in our alpha and bravo sorties because before the hargh'pengs the ship was nothing more than a lower hull bop with lots of problems but now most of the problems are fixed and its actually fun to play it. I am just hoping this crying over it stops because I for one have been asking for some way to have some fun with it atleast in pve and now its here and now the trolls want that fun to be gone.
That's an interesting theory but when you consider who got them first and how long it took to even get these Klink side it doesn't quite add up. It's more likely that the Peng was an anti-Klink and anti-spam weapon designed specifically to combat a faction that relies heavily on cloak while making short work of NPCs that don't even heal themselves anyway. It's a PvE weapon (with nasty balanceless reprocussions in PvP). You can rest assured that it wasn't created to make the B'rel more viable in PvE.

Quote:
Originally Posted by Shar487
I witnessed another match where B'rel retrofits basically did nothing but lob Harg'Pengs into their focus targets repeatedly at long range. If you tried to engage them, then simply jammed sensors and recloaked. Sure, this is fun for the B'rel pilot, but how does this make any sense for an even fight?

I guess I'll wait until the Feds get their cloak hunter torpedoes...
Yeah, those guys are annoying but I suspect that's the point. We've been trying to get this crap fixed through three different versions and yet with each there has been someone who had them exclusively claiming they are fine.

Also, to clarify, the B'rel probably isn't using jam sensors and recloaking as they are probably not recloaking in the first place. Maybe a regular BoP is using this tactic but short of being caught off guard a Peng B'rel has no reason to decloak in the first place. Just some information to consider before making future balance suggestions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 176
08-15-2011, 08:26 AM
Quote:
Originally Posted by SteveHale View Post
That's an interesting theory but when you consider who got them first and how long it took to even get these Klink side it doesn't quite add up. It's more likely that the Peng was an anti-Klink and anti-spam weapon designed specifically to combat a faction that relies heavily on cloak while making short work of NPCs that don't even heal themselves anyway. It's a PvE weapon (with nasty balanceless reprocussions in PvP). You can rest assured that it wasn't created to make the B'rel more viable in PvE.



Yeah, those guys are annoying but I suspect that's the point. We've been trying to get this crap fixed through three different versions and yet with each there has been someone who had them exclusively claiming they are fine.

Also, to clarify, the B'rel probably isn't using jam sensors and recloaking as they are probably not recloaking in the first place. Maybe a regular BoP is using this tactic but short of being caught off guard a Peng B'rel has no reason to decloak in the first place. Just some information to consider before making future balance suggestions.
Every so often a B'Rel-R needs to hit Jam if he gets too close tot he action, otherwise no. I will not lie I made B'Rel-R peng boat. I am not specced into it but it is fun penging ships that I have seen use pengs to full effect prior tot he KDF getting them. I am doing it for novelty and if I comer into a match against people I know and "respect" I will notify via zone. I am using this for a the Pengeance factor and that is all in a week or so I will have that character back in its Raptor. Though 4 Pengs, CTBM,and a Tric Mine with GW, TR is quite fun. I run with max power in engines and the next most in Aux. It is LOL wonderful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 177
08-18-2011, 03:54 PM
No, I don't. The Klinks have been getting the back end of the game for a darn long time now. Time for the Feds to get their comeuppance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 178
08-18-2011, 09:05 PM
Quote:
Originally Posted by SteveHale View Post

...<SNIP>...

Also, to clarify, the B'rel probably isn't using jam sensors and recloaking as they are probably not recloaking in the first place. Maybe a regular BoP is using this tactic but short of being caught off guard a Peng B'rel has no reason to decloak in the first place. Just some information to consider before making future balance suggestions.
Incorrect... the B'rel retrofits momentarily become visible as they fire their harg'peng torp. I locked a tractor beamed on one, and it promply used jam sensors to break the TB. I also sci-teamed the Jam-sensors off, but by then the B'rel's cloak had re-hidden the ship. BTW, my last post was just an observational account. If you re-read my post, you may notice that no game change suggestions were made.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:04 AM.