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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Xeros Armera's Missions
08-21-2011, 10:12 PM
I have created this thread mainly because I think it would be easier (and make the forum a little less crowded) if I just made a single thread to post in for all of my Foundry missions.

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Foundry Missions:
*Updated*
Mind Games: Part I

Battle of the Minds
Part 1 of 5

When a ship goes missing after a battle with the Klingons the crew is led into the heart of a conflict beneath the skin of the war between the Federation and the Klingon Empire that has been 140 years in the making.

- Heavy dialogue
- Heavy combat, both space and ground, on planets and other ships

Project ID: ST-HE7PDLKAF
Level: Any

Mind Games: Part II

Smash and Grab
Part 2 of 5

The crew is told there has been an incident and is dispatched to the Klingon front once again, there they learn that the Klingons have captured another ESPER, but this time not everything goes as well as could be hoped and these events could signal the beginning of something much darker.

- Moderate to heavy combat, more combat towards the beginning and middle of the mission
- Moderate to heavy dialogue, more dialogue towards the end of the mission

Project ID: ST-HHLF30FY5
Level: Any

Mind Games: Part III

Finding Annabelle
Part 3 of 5

When the crew is unable to contact Lt. Annabelle Batalla it becomes clear that something is being hidden, when her mother contacts them to say she has been missing for nearly three weeks the hunt is on, in a race against time, the Klingons and even the Federation nothing can be allowed to get in the way.

- Heavy dialogue
- Moderate combat, minor space, moderate ground

Project ID: ST-HDMHRE0EA
Level: 31+

Mind Games: Part IV

Evolution
Part 4 of 5

The mysteries surrounding ESPER deepen when Annabelle contacts the crew with a shocking development that leads them once again to the edge of Klingon space and the realization that the Federation is less than perfect.

- Moderate combat
- Heavy dialogue

Project ID: ST-HQ7CRNJXE
Level: Any

Coming Soon: Mind Games: Part V

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*Updated*
Once Upon A Time: Part I

2286
Part 1 of 6

The crew is sent on a routine mission to study an anomaly passing through the Donatu System, but things take a strange turn and the crew find themselves thrown backwards in time and into the middle of a conflict between the Federation and the Klingon Empire

- Moderate space and ground combat
- Heavy dialogue

Project ID: ST-HBGZEEWW4
Level: Any

*Updated*
Once Upon A Time: Part II

2355
Part 2 of 6

The anomaly appears in the Imaga System and the crew is sent to gather more data on it, but they are once again pulled into the past where instead of meeting James Kepler in the 2280s they arrive in 2355, meeting his son, John Kepler and must help fight an enemy that is a mystery to the Federation in the 2350s.

- Heavy dialogue
- Moderate combat, mostly ground, mild space combat

Project ID: ST-HGUXNFLML
Level: 16+

*Updated*
Once Upon A Time: Part III

2368
Part 3 of 6

The temporal anomaly that has been traveling through space is spotted again and the crew is sent to investigate, but when they arrive they are confronted by the Borg and must once again fight in the past and the present to preserve the future.

- Heavy combat
- Very heavy dialogue

Project ID: ST-HNI9TTHLB
Level: 41+

*Updated*
Once Upon A Time: Part IV

2391
Part 4 of 6

The anomaly, which was thought to have been sealed, has reappeared and is continuing on its path to the Sol System, the crew must once again intercept the anomaly and find someway to close it, but once again things are complicated by history in the making.

- Light combat
- Heavy dialogue

Project ID: ST-HMJOP9WNK
Level: 31+

*Updated*
Once Upon A Time: Part V

2415
Part 5 of 6

The anomaly has reappeared beyond Earth near Romulan space and the crew is dispatched to investigate, but this time things are different and the Captain is faced with some grim realities and difficult decisions.

- Heavy combat
- Very heavy dialogue

Project ID: ST-HJOTQO7UZ
Level: 16+

*Updated*
Once Upon A Time: Part VI
The exciting conclusion to the Once Upon A Time series!

The Final Chapter
Part 6 of 6

With the warning that Admiral Kepler gave fresh in their minds the crew are called upon to defend the Federation against a Borg attack, but when the Cardassians send out a distress call the crew must decide which is more important, the present or the future.

- Very heavy space combat
- Light ground combat
- Moderate dialogue

Project ID: ST-HMMWTBXFM
Level: 46+

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The Ambri Directorate: Part I

The Ambri
Part 1 of 3

The crew is asked to participate in an unusual "First Contact" situation, but when things take a turn for the worse the possibility of Federation membership for the Ambri is called into question.

Mission begins in the Chiron System in the Vendor Sector of the Alpha Centauri Sector Block.

- Moderate combat
- Heavy dialogue

Project ID: ST-HC9J373RI
Level: 31+

(This mission is set after my Once Upon A Time series and is best played after completing those missions.)

*NEW*
The Ambri Directorate: Part II

Civil War
Part 2 of 3

Six months after the failed negotiations on Ambria the crew is ordered back to the Ambria System where Captain Kepler awaits with news of civil war on Ambria and a volatile hostage situation, the Federation must help bring an end to the conflict, but will it only lead to an even greater tragedy?

Mission begins in the Chiron System, in the Vendor Sector of the Alpha Centauri Sector Block.

- Heavy combat
- Heavy dialogue

Project ID: ST-HLLNA8SBD
Level: 31+

*NEW*
The Ambri Directorate: Part III

The Battle For Ambria
Part 3 of 3

A year after the resolution of a hostage situation the Federation has decided that the civil war on Ambria has gone on long enough, the crew is dispatched with a fleet to put an end to the conflict, but will this help or hinder the Federation's relationship with the Ambri?

Mission begins in the Chiron System, in the Vendor Sector of the Alpha Centauri Sector Block.

- Heavy combat
- Heavy dialogue

Project ID: ST-HEH532CCR
Level: 31+

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Please play, enjoy and review my missions, and please comment, any feedback is useful and it's always nice to know someone enjoyed my work. If there are any issues with any of my missions please do not hesitate to post them here, to post them in a review of my mission or even to PM me. I wish to ensure my missions are error free and enjoyable to play and with the recent and ongoing Foundry issues, sometimes that can be difficult. That being said, please do not give one star reviews based on issues or errors that may be beyond my control. By all means let me know so that I can either fix them, or at the very least remove the mission until it can be fixed.

Thank you
 

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