Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
There had started to be a good discussion on changing/improving Cap & Hold over in the Scramble Sensors thread, so I thought I would give that discussion its own home and open it to other gameplay types, as well.

For existing game-types (Arena and C&H):
  • What about them is done right?
  • What could be added (especially in Arena) to make gameplay more interesting and varied?
  • What changes could be made, aside from added mechanics or objectives, to make the existing game-play types better?
  • Pre-mades vs. PuGs? Separate queues?
  • Rewards? Only for winning? Daily for each game-type?

Other considerations:
  • New game-types?
  • New types of rewards? (PvP-specific)
  • PvE vs. PvP mechanics, should they be separate?
  • Proper response to exploits/broken mechanics?
  • In-game rankings/leaderboards/tournaments?
  • etc.

As always, thanks to everyone that participates in these discussions,
-BRJ
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:18 AM.